refactor!: removed noise from class names

Renamed classes with names XBehaviour to X
This commit is contained in:
2025-07-09 22:19:44 +03:00
parent bc1c76d746
commit c8bb991865
11 changed files with 24 additions and 24 deletions

View File

@@ -9,14 +9,14 @@ public class SpriteBatcher : BehaviourBase, IFirstFrameUpdate, IDraw
private static Comparer<IBehaviour> SortByPriority() => Comparer<IBehaviour>.Create((x, y) => y.Priority.CompareTo(x.Priority));
private ISpriteBatch spriteBatch = null!;
private MonoGameCamera2DBehaviour camera2D = null!;
private MonoGameCamera2D camera2D = null!;
private readonly ActiveBehaviourCollectorSorted<IDrawableSprite> drawableSprites = new() { SortBy = SortByPriority() };
public void FirstActiveFrame()
{
MonoGameWindowContainer windowContainer = Universe.FindRequiredBehaviour<MonoGameWindowContainer>();
camera2D = Universe.FindRequiredBehaviour<MonoGameCamera2DBehaviour>();
camera2D = Universe.FindRequiredBehaviour<MonoGameCamera2D>();
spriteBatch = new SpriteBatchWrapper(windowContainer.Window.GraphicsDevice);
drawableSprites.Unassign();