refactor: Removed IEnumerable<GameObjects> from IGameManager

This commit is contained in:
2024-11-16 22:44:45 +03:00
parent 4d59dcb9ab
commit cc4068fa2e
3 changed files with 3 additions and 8 deletions

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@@ -5,7 +5,7 @@ namespace Syntriax.Engine.Core.Abstract;
/// <summary>
/// Represents a game world responsible for managing <see cref="IGameObject"/>s.
/// </summary>
public interface IGameManager : IEntity, IEnumerable<IGameObject>
public interface IGameManager : IEntity
{
/// <summary>
/// Event triggered when <see cref="Update(EngineTime)"/> is called on the <see cref="IGameManager"/>.