refactor: Removed IEnumerable<GameObjects> from IGameManager
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@@ -191,9 +191,4 @@ public class GameManager : BaseEntity, IGameManager
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if (sender is IGameObject gameObject)
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Unregister(gameObject);
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}
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/////////////////////////////////////////////////////////////////
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public IEnumerator<IGameObject> GetEnumerator() => _gameObjects.GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() => _gameObjects.GetEnumerator();
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}
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