fix: OnEnterHierarchy Not Being Called Correctly
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@@ -29,7 +29,11 @@ public abstract class Behaviour : BehaviourBase
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BehaviourController.OnUpdate += Update;
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BehaviourController.GameObject.OnEnteredHierarchy += EnteredHierarchy;
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BehaviourController.GameObject.OnExitedHierarchy += ExitedHierarchy;
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OnInitialize();
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if (GameObject.IsInHierarchy)
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EnteredHierarchy(GameObject);
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}
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protected virtual void OnFinalize() { }
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