refactor: IGameManager.Enumerable<IHierarchyObject>
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Syntriax.Engine.Core.Abstract;
|
||||
@@ -143,4 +144,7 @@ public class GameManager : BaseEntity, IGameManager
|
||||
if (sender is IHierarchyObject hierarchyObject)
|
||||
Remove(hierarchyObject);
|
||||
}
|
||||
|
||||
public IEnumerator<IHierarchyObject> GetEnumerator() => _hierarchyObjects.GetEnumerator();
|
||||
IEnumerator IEnumerable.GetEnumerator() => _hierarchyObjects.GetEnumerator();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user