feat: Added Input Class Library w/ Keyboard Inputs
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||||||
|
# Folder config file
|
||||||
|
[Dd]esktop.ini
|
||||||
|
|
||||||
|
# Recycle Bin used on file shares
|
||||||
|
$RECYCLE.BIN/
|
||||||
|
|
||||||
|
# Windows Installer files
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# Windows shortcuts
|
||||||
|
*.lnk
|
||||||
|
|
||||||
|
# Vim temporary swap files
|
||||||
|
*.swp
|
|
@ -0,0 +1,16 @@
|
||||||
|
using Microsoft.Xna.Framework.Input;
|
||||||
|
|
||||||
|
using Syntriax.Engine.Core.Abstract;
|
||||||
|
|
||||||
|
namespace Syntriax.Engine.Input;
|
||||||
|
|
||||||
|
public interface IKeyboardInputs : IAssignableStateEnable
|
||||||
|
{
|
||||||
|
void RegisterOnPress(Keys key, Action<IKeyboardInputs, Keys> callback);
|
||||||
|
void UnregisterOnPress(Keys key, Action<IKeyboardInputs, Keys> callback);
|
||||||
|
void RegisterOnRelease(Keys key, Action<IKeyboardInputs, Keys> callback);
|
||||||
|
void UnregisterOnRelease(Keys key, Action<IKeyboardInputs, Keys> callback);
|
||||||
|
|
||||||
|
bool IsPressed(Keys key);
|
||||||
|
bool WasPressed(Keys key);
|
||||||
|
}
|
|
@ -0,0 +1,16 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net8.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Engine.Core\Engine.Core.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,25 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.5.002.0
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Engine.Input", "Engine.Input.csproj", "{637B86E7-3699-4248-9A9F-C5CB09779B53}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{637B86E7-3699-4248-9A9F-C5CB09779B53}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{637B86E7-3699-4248-9A9F-C5CB09779B53}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{637B86E7-3699-4248-9A9F-C5CB09779B53}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{637B86E7-3699-4248-9A9F-C5CB09779B53}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {FB9A6AA6-FAEF-4DE6-BDE0-C9CC4F02B29A}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,94 @@
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using Microsoft.Xna.Framework.Input;
|
||||||
|
|
||||||
|
using Syntriax.Engine.Core;
|
||||||
|
|
||||||
|
namespace Syntriax.Engine.Input;
|
||||||
|
|
||||||
|
public class KeyboardInputsBehaviour : BehaviourOverride, IKeyboardInputs
|
||||||
|
{
|
||||||
|
private IDictionary<Keys, Action<IKeyboardInputs, Keys>> OnPressed = new Dictionary<Keys, Action<IKeyboardInputs, Keys>>(256);
|
||||||
|
private IDictionary<Keys, Action<IKeyboardInputs, Keys>> OnReleased = new Dictionary<Keys, Action<IKeyboardInputs, Keys>>(256);
|
||||||
|
|
||||||
|
private int cachePressedCurrentlyCount = 0;
|
||||||
|
private Keys[] cachePressedCurrently = new Keys[256];
|
||||||
|
|
||||||
|
private int cachePressedPreviouslyCount = 0;
|
||||||
|
private Keys[] cachePressedPreviously = new Keys[256];
|
||||||
|
|
||||||
|
public void RegisterOnPress(Keys key, Action<IKeyboardInputs, Keys> callback)
|
||||||
|
{
|
||||||
|
if (OnPressed.TryGetValue(key, out var action))
|
||||||
|
{
|
||||||
|
action += callback;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
OnPressed.Add(key, callback);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnregisterOnPress(Keys key, Action<IKeyboardInputs, Keys> callback)
|
||||||
|
{
|
||||||
|
if (OnPressed.TryGetValue(key, out var action))
|
||||||
|
action -= callback;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RegisterOnRelease(Keys key, Action<IKeyboardInputs, Keys> callback)
|
||||||
|
{
|
||||||
|
if (OnReleased.TryGetValue(key, out var action))
|
||||||
|
{
|
||||||
|
action += callback;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
OnReleased.Add(key, callback);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnregisterOnRelease(Keys key, Action<IKeyboardInputs, Keys> callback)
|
||||||
|
{
|
||||||
|
if (OnReleased.TryGetValue(key, out var action))
|
||||||
|
action -= callback;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnUpdate(GameTime time)
|
||||||
|
{
|
||||||
|
KeyboardState keyboardState = Keyboard.GetState();
|
||||||
|
keyboardState.GetPressedKeys(cachePressedCurrently);
|
||||||
|
cachePressedCurrentlyCount = keyboardState.GetPressedKeyCount();
|
||||||
|
|
||||||
|
for (int i = 0; i < cachePressedCurrentlyCount; i++)
|
||||||
|
{
|
||||||
|
Keys currentlyPressedKey = cachePressedCurrently[i];
|
||||||
|
if (!WasPressed(currentlyPressedKey))
|
||||||
|
if (OnPressed.TryGetValue(currentlyPressedKey, out var action))
|
||||||
|
action.Invoke(this, currentlyPressedKey);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < cachePressedPreviouslyCount; i++)
|
||||||
|
{
|
||||||
|
Keys previouslyPressedKey = cachePressedPreviously[i];
|
||||||
|
if (!IsPressed(previouslyPressedKey))
|
||||||
|
if (OnReleased.TryGetValue(previouslyPressedKey, out var action))
|
||||||
|
action.Invoke(this, previouslyPressedKey);
|
||||||
|
}
|
||||||
|
|
||||||
|
Array.Copy(cachePressedCurrently, cachePressedPreviously, cachePressedCurrentlyCount);
|
||||||
|
cachePressedPreviouslyCount = cachePressedCurrentlyCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsPressed(Keys key)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < cachePressedCurrentlyCount; i++)
|
||||||
|
if (cachePressedCurrently[i] == key)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool WasPressed(Keys key)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < cachePressedPreviouslyCount; i++)
|
||||||
|
if (cachePressedPreviously[i] == key)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,4 @@
|
||||||
|
// <autogenerated />
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
|
|
@ -0,0 +1,22 @@
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
[assembly: System.Reflection.AssemblyCompanyAttribute("Engine.Inputs")]
|
||||||
|
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
|
||||||
|
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||||
|
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
||||||
|
[assembly: System.Reflection.AssemblyProductAttribute("Engine.Inputs")]
|
||||||
|
[assembly: System.Reflection.AssemblyTitleAttribute("Engine.Inputs")]
|
||||||
|
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||||
|
|
||||||
|
// Generated by the MSBuild WriteCodeFragment class.
|
||||||
|
|
|
@ -0,0 +1 @@
|
||||||
|
200eeb1f808d7bfe43841c66ca2d0f14cead58c549530af015359e857c6dbbec
|
|
@ -0,0 +1,13 @@
|
||||||
|
is_global = true
|
||||||
|
build_property.TargetFramework = net8.0
|
||||||
|
build_property.TargetPlatformMinVersion =
|
||||||
|
build_property.UsingMicrosoftNETSdkWeb =
|
||||||
|
build_property.ProjectTypeGuids =
|
||||||
|
build_property.InvariantGlobalization =
|
||||||
|
build_property.PlatformNeutralAssembly =
|
||||||
|
build_property.EnforceExtendedAnalyzerRules =
|
||||||
|
build_property._SupportedPlatformList = Linux,macOS,Windows
|
||||||
|
build_property.RootNamespace = Engine.Inputs
|
||||||
|
build_property.ProjectDir = /home/syntriax/Projects/MonoGame/Engine-Pong/Engine/Engine.Inputs/
|
||||||
|
build_property.EnableComHosting =
|
||||||
|
build_property.EnableGeneratedComInterfaceComImportInterop =
|
|
@ -0,0 +1,8 @@
|
||||||
|
// <auto-generated/>
|
||||||
|
global using global::System;
|
||||||
|
global using global::System.Collections.Generic;
|
||||||
|
global using global::System.IO;
|
||||||
|
global using global::System.Linq;
|
||||||
|
global using global::System.Net.Http;
|
||||||
|
global using global::System.Threading;
|
||||||
|
global using global::System.Threading.Tasks;
|
|
@ -5,6 +5,8 @@ VisualStudioVersion = 17.0.31903.59
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Core", "Engine.Core\Engine.Core.csproj", "{71719EAD-1B6B-4229-B39E-E53A2E8BFAB1}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Core", "Engine.Core\Engine.Core.csproj", "{71719EAD-1B6B-4229-B39E-E53A2E8BFAB1}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Input", "Engine.Input\Engine.Input.csproj", "{12149E55-1EE8-45B4-A82E-15BA981B0C6A}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
@ -18,5 +20,9 @@ Global
|
||||||
{71719EAD-1B6B-4229-B39E-E53A2E8BFAB1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{71719EAD-1B6B-4229-B39E-E53A2E8BFAB1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{71719EAD-1B6B-4229-B39E-E53A2E8BFAB1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{71719EAD-1B6B-4229-B39E-E53A2E8BFAB1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{71719EAD-1B6B-4229-B39E-E53A2E8BFAB1}.Release|Any CPU.Build.0 = Release|Any CPU
|
{71719EAD-1B6B-4229-B39E-E53A2E8BFAB1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{12149E55-1EE8-45B4-A82E-15BA981B0C6A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{12149E55-1EE8-45B4-A82E-15BA981B0C6A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{12149E55-1EE8-45B4-A82E-15BA981B0C6A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{12149E55-1EE8-45B4-A82E-15BA981B0C6A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
Loading…
Reference in New Issue