fix: Vector2D Normal Debugger Display
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@ -2,7 +2,7 @@ using System;
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namespace Syntriax.Engine.Core;
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[System.Diagnostics.DebuggerDisplay("{ToString(),nq}, Length: {Magnitude}, LengthSquared: {MagnitudeSquared}, Normalized: {Normalized}")]
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[System.Diagnostics.DebuggerDisplay("{ToString(),nq}, Length: {Magnitude}, LengthSquared: {MagnitudeSquared}, Normalized: {Normalized.ToString(),nq}")]
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public readonly struct Vector2D(float X, float Y)
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{
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public readonly float X { get; init; } = X;
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