chore: removed unused variables
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@ -7,10 +7,7 @@ namespace Syntriax.Engine.Physics2D;
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public class PhysicsCoroutineManager : Behaviour, IPhysicsUpdate
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{
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private readonly Event<IUniverse, IUniverse.UpdateArguments>.EventHandler delegateOnUpdate = null!;
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private readonly List<IEnumerator> enumerators = [];
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private IPhysicsEngine2D? physicsEngine = null;
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public IEnumerator CreateCoroutine(IEnumerator enumerator)
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{
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