refactor: renamed behaviour collectors from sorted to ordered
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@@ -12,7 +12,7 @@ public class TriangleBatcher : BehaviourBase, ITriangleBatch, IFirstFrameUpdate,
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private TriangleBatch triangleBatch = null!;
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private MonoGameCamera2D camera2D = null!;
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private readonly ActiveBehaviourCollectorSorted<IDrawableTriangle> drawableShapes = new() { SortBy = SortByAscendingPriority() };
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private readonly ActiveBehaviourCollectorOrdered<IDrawableTriangle> drawableShapes = new() { SortBy = SortByAscendingPriority() };
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public void FirstActiveFrame()
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{
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