feat: ensured all primitives have ToString, GetHashCode & Equals methods
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@@ -63,12 +63,6 @@ public readonly struct AABB(Vector2D lowerBoundary, Vector2D upperBoundary)
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return new(lowerBoundary, upperBoundary);
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}
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/// <summary>
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/// Converts the <see cref="AABB"/> to its string representation.
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/// </summary>
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/// <returns>A string representation of the <see cref="AABB"/>.</returns>
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public override string ToString() => $"{nameof(AABB)}({LowerBoundary}, {UpperBoundary})";
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/// <summary>
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/// Checks if two <see cref="AABB"/>s are approximately equal.
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/// </summary>
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@@ -78,6 +72,25 @@ public readonly struct AABB(Vector2D lowerBoundary, Vector2D upperBoundary)
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/// <returns><see cref="true"/> if the <see cref="AABB"/>s are approximately equal; otherwise, <see cref="false"/>.</returns>
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public static bool ApproximatelyEquals(AABB left, AABB right, float epsilon = float.Epsilon)
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=> left.LowerBoundary.ApproximatelyEquals(right.LowerBoundary, epsilon) && left.UpperBoundary.ApproximatelyEquals(right.UpperBoundary, epsilon);
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/// <summary>
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/// Determines whether the specified object is equal to the current <see cref="AABB"/>.
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/// </summary>
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/// <param name="obj">The object to compare with the current <see cref="AABB"/>.</param>
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/// <returns><see cref="true"/> if the specified object is equal to the current <see cref="AABB"/>; otherwise, <see cref="false"/>.</returns>
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public override bool Equals(object? obj) => obj is AABB aabb && LowerBoundary.Equals(aabb.LowerBoundary) && UpperBoundary.Equals(aabb.UpperBoundary);
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/// <summary>
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/// Generates a hash code for the <see cref="AABB"/>.
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/// </summary>
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/// <returns>A hash code for the <see cref="AABB"/>.</returns>
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public override int GetHashCode() => System.HashCode.Combine(LowerBoundary, UpperBoundary);
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/// <summary>
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/// Converts the <see cref="AABB"/> to its string representation.
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/// </summary>
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/// <returns>A string representation of the <see cref="AABB"/>.</returns>
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public override string ToString() => $"{nameof(AABB)}({LowerBoundary}, {UpperBoundary})";
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}
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/// <summary>
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