feat: ensured all primitives have ToString, GetHashCode & Equals methods
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@@ -70,6 +70,25 @@ public readonly struct Projection1D(float min, float max)
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depth = 0f;
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return false;
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}
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/// <summary>
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/// Determines whether the specified object is equal to the current <see cref="Projection1D"/>.
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/// </summary>
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/// <param name="obj">The object to compare with the current <see cref="Projection1D"/>.</param>
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/// <returns><see cref="true"/> if the specified object is equal to the current <see cref="Projection1D"/>; otherwise, <see cref="false"/>.</returns>
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public override bool Equals(object? obj) => obj is Projection1D projection1D && Min.Equals(projection1D.Min) && Max.Equals(projection1D.Max);
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/// <summary>
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/// Generates a hash code for the <see cref="Projection1D"/>.
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/// </summary>
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/// <returns>A hash code for the <see cref="Projection1D"/>.</returns>
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public override int GetHashCode() => System.HashCode.Combine(Min, Max);
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/// <summary>
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/// Converts the <see cref="Projection1D"/> to its string representation.
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/// </summary>
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/// <returns>A string representation of the <see cref="Projection1D"/>.</returns>
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public override string ToString() => $"{nameof(Projection1D)}({Min}, {Max})";
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}
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/// <summary>
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