refactor: Actions to Delegates

This commit is contained in:
2024-07-15 01:13:39 +03:00
parent 2cf6135063
commit ef21cdf213
30 changed files with 157 additions and 134 deletions

View File

@@ -1,5 +1,3 @@
using System;
namespace Syntriax.Engine.Core.Abstract;
/// <summary>
@@ -10,7 +8,7 @@ public interface IAssignable
/// <summary>
/// Event triggered when the <see cref="IAssignable"/>'s fields are unassigned and completely ready to recycle.
/// </summary>
Action<IAssignable>? OnUnassigned { get; set; }
event OnUnassignedDelegate? OnUnassigned;
/// <summary>
/// Unassign <see cref="IAssignable"/>'s all fields and make it ready to recycle.
@@ -19,4 +17,6 @@ public interface IAssignable
/// <see cref="true"/>, if the fields are unsigned successfully, <see cref="false"/> if not.
/// </returns>
bool Unassign();
delegate void OnUnassignedDelegate(IAssignable sender);
}

View File

@@ -1,5 +1,3 @@
using System;
namespace Syntriax.Engine.Core.Abstract;
/// <summary>
@@ -10,7 +8,7 @@ public interface IAssignableBehaviourController : IAssignable
/// <summary>
/// Event triggered when the <see cref="IBehaviourController"/> value has has been assigned a new value.
/// </summary>
Action<IAssignableBehaviourController>? OnBehaviourControllerAssigned { get; set; }
event OnBehaviourControllerAssignedDelegate? OnBehaviourControllerAssigned;
/// <inheritdoc cref="IBehaviourController" />
IBehaviourController BehaviourController { get; }
@@ -23,4 +21,6 @@ public interface IAssignableBehaviourController : IAssignable
/// <see cref="true"/>, if the value given assigned successfully assigned, <see cref="false"/> if not.
/// </returns>
bool Assign(IBehaviourController behaviourController);
delegate void OnBehaviourControllerAssignedDelegate(IAssignableBehaviourController sender);
}

View File

@@ -1,5 +1,3 @@
using System;
namespace Syntriax.Engine.Core.Abstract;
/// <summary>
@@ -10,7 +8,7 @@ public interface IAssignableEntity : IAssignable
/// <summary>
/// Event triggered when the <see cref="IEntity"/> value has has been assigned a new value.
/// </summary>
Action<IAssignableEntity>? OnEntityAssigned { get; set; }
event OnEntityAssignedDelegate? OnEntityAssigned;
/// <inheritdoc cref="IEntity" />
IEntity Entity { get; }
@@ -23,4 +21,6 @@ public interface IAssignableEntity : IAssignable
/// <see cref="true"/>, if the value given assigned successfully assigned, <see cref="false"/> if not.
/// </returns>
bool Assign(IEntity entity);
delegate void OnEntityAssignedDelegate(IAssignableEntity sender);
}

View File

@@ -1,5 +1,3 @@
using System;
namespace Syntriax.Engine.Core.Abstract;
/// <summary>
@@ -10,7 +8,7 @@ public interface IAssignableGameManager : IAssignable
/// <summary>
/// Event triggered when the <see cref="IGameManager"/> value has has been assigned a new value.
/// </summary>
Action<IAssignableGameManager>? OnGameManagerAssigned { get; set; }
event OnGameManagerAssignedDelegate? OnGameManagerAssigned;
/// <inheritdoc cref="IGameManager" />
IGameManager GameManager { get; }
@@ -23,4 +21,6 @@ public interface IAssignableGameManager : IAssignable
/// <see cref="true"/>, if the value given assigned successfully assigned, <see cref="false"/> if not.
/// </returns>
bool Assign(IGameManager gameManager);
delegate void OnGameManagerAssignedDelegate(IAssignableGameManager sender);
}

View File

@@ -1,5 +1,3 @@
using System;
namespace Syntriax.Engine.Core.Abstract;
/// <summary>
@@ -10,7 +8,7 @@ public interface IAssignableGameObject : IAssignable
/// <summary>
/// Event triggered when the <see cref="IGameObject"/> value has has been assigned a new value.
/// </summary>
Action<IAssignableGameObject>? OnGameObjectAssigned { get; set; }
event OnGameObjectAssignedDelegate? OnGameObjectAssigned;
/// <inheritdoc cref="IGameObject" />
IGameObject GameObject { get; }
@@ -23,4 +21,6 @@ public interface IAssignableGameObject : IAssignable
/// <see cref="true"/>, if the value given assigned successfully assigned, <see cref="false"/> if not.
/// </returns>
bool Assign(IGameObject gameObject);
delegate void OnGameObjectAssignedDelegate(IAssignableGameObject sender);
}

View File

@@ -1,5 +1,3 @@
using System;
namespace Syntriax.Engine.Core.Abstract;
/// <summary>
@@ -10,7 +8,7 @@ public interface IAssignableStateEnable : IAssignable
/// <summary>
/// Event triggered when the <see cref="IStateEnable"/> value has has been assigned a new value.
/// </summary>
Action<IAssignableStateEnable>? OnStateEnableAssigned { get; set; }
event OnStateEnableAssignedDelegate? OnStateEnableAssigned;
/// <inheritdoc cref="IStateEnable" />
IStateEnable StateEnable { get; }
@@ -23,4 +21,6 @@ public interface IAssignableStateEnable : IAssignable
/// <see cref="true"/>, if the value given assigned successfully assigned, <see cref="false"/> if not.
/// </returns>
bool Assign(IStateEnable stateEnable);
delegate void OnStateEnableAssignedDelegate(IAssignableStateEnable sender);
}

View File

@@ -1,5 +1,3 @@
using System;
namespace Syntriax.Engine.Core.Abstract;
/// <summary>
@@ -10,7 +8,7 @@ public interface IAssignableTransform : IAssignable
/// <summary>
/// Event triggered when the <see cref="ITransform"/> value has has been assigned a new value.
/// </summary>
Action<IAssignableTransform>? OnTransformAssigned { get; set; }
event OnTransformAssignedDelegate? OnTransformAssigned;
/// <inheritdoc cref="ITransform" />
ITransform Transform { get; }
@@ -23,4 +21,6 @@ public interface IAssignableTransform : IAssignable
/// <see cref="true"/>, if the value given assigned successfully assigned, <see cref="false"/> if not.
/// </returns>
bool Assign(ITransform transform);
delegate void OnTransformAssignedDelegate(IAssignableTransform sender);
}