perf: improved garbage created by tweens slightly

They still do generate a lot of garbage but with boxed value pools I made the boxes reusable, it still does generate garbage through the delegate creation, gotta find a solution for them later
This commit is contained in:
2025-08-14 20:31:46 +03:00
parent 746d29fb7a
commit f5a7077570
15 changed files with 278 additions and 57 deletions

View File

@@ -1,10 +1,24 @@
using System;
using Engine.Core;
namespace Engine.Systems.Tween;
public static class TweenAABBExtensions
{
public static ITween TweenAABB(this AABB initialAABB, ITweenManager tweenManager, float duration, AABB targetAABB, Action<AABB> setMethod)
=> tweenManager.StartTween(duration, t => setMethod?.Invoke(new AABB(initialAABB.LowerBoundary.Lerp(targetAABB.LowerBoundary, t), initialAABB.UpperBoundary.Lerp(targetAABB.UpperBoundary, t))));
private static readonly BoxedPool<AABB> boxedAABBPool = new(2);
public static ITween TweenAABB(this AABB initialAABB, ITweenManager tweenManager, float duration, AABB targetAABB, System.Action<AABB> setMethod)
{
Boxed<AABB> boxedInitial = boxedAABBPool.Get(initialAABB);
Boxed<AABB> boxedTarget = boxedAABBPool.Get(targetAABB);
ITween tween = tweenManager.StartTween(duration, t => setMethod?.Invoke(new AABB(boxedInitial.Value.LowerBoundary.Lerp(boxedTarget.Value.LowerBoundary, t), boxedInitial.Value.UpperBoundary.Lerp(boxedTarget.Value.UpperBoundary, t))));
tween.OnComplete(() =>
{
boxedAABBPool.Return(boxedInitial);
boxedAABBPool.Return(boxedTarget);
});
return tween;
}
}