perf: improved garbage created by tweens slightly

They still do generate a lot of garbage but with boxed value pools I made the boxes reusable, it still does generate garbage through the delegate creation, gotta find a solution for them later
This commit is contained in:
2025-08-14 20:31:46 +03:00
parent 746d29fb7a
commit f5a7077570
15 changed files with 278 additions and 57 deletions

View File

@@ -1,10 +1,24 @@
using System;
using Engine.Core;
namespace Engine.Systems.Tween;
public static class TweenQuaternionExtensions
{
public static ITween TweenQuaternion(this Quaternion initialQuaternion, ITweenManager tweenManager, float duration, Quaternion targetQuaternion, Action<Quaternion> setMethod)
=> tweenManager.StartTween(duration, t => setMethod?.Invoke(initialQuaternion.SLerp(targetQuaternion, t)));
private static readonly BoxedPool<Quaternion> boxedQuaternionPool = new(2);
public static ITween TweenQuaternion(this Quaternion initialQuaternion, ITweenManager tweenManager, float duration, Quaternion targetQuaternion, System.Action<Quaternion> setMethod)
{
Boxed<Quaternion> boxedInitial = boxedQuaternionPool.Get(initialQuaternion);
Boxed<Quaternion> boxedTarget = boxedQuaternionPool.Get(targetQuaternion);
ITween tween = tweenManager.StartTween(duration, t => setMethod?.Invoke(boxedInitial.Value.SLerp(boxedTarget.Value, t)));
tween.OnComplete(() =>
{
boxedQuaternionPool.Return(boxedInitial);
boxedQuaternionPool.Return(boxedTarget);
});
return tween;
}
}