perf: improved garbage created by tweens slightly
They still do generate a lot of garbage but with boxed value pools I made the boxes reusable, it still does generate garbage through the delegate creation, gotta find a solution for them later
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12
Engine.Systems/Tween/Helpers/Boxed.cs
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12
Engine.Systems/Tween/Helpers/Boxed.cs
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using Engine.Core;
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namespace Engine.Systems.Tween;
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public class Boxed<T> where T : struct
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{
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public Event<Boxed<T>, BoxedValueChangedArguments> OnValueChanged { get; } = new();
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public T Value { get; set; } = default;
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public readonly record struct BoxedValueChangedArguments(T PreviousValue, T CurrentValue);
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}
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