feat: state enable converted added
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53
Engine.Serialization/Converters/StateEnableConverter.cs
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53
Engine.Serialization/Converters/StateEnableConverter.cs
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@ -0,0 +1,53 @@
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using Syntriax.Engine.Core;
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using YamlDotNet.Core;
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using YamlDotNet.Core.Events;
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using YamlDotNet.Serialization;
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namespace Syntriax.Engine.Serialization;
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public class StateEnableConverter : IEngineTypeYamlConverter
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{
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private const string SERIALIZED_SCALAR_NAME = "Properties";
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public bool Accepts(Type type) => typeof(IStateEnable).IsAssignableFrom(type);
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public object? ReadYaml(IParser parser, Type type, ObjectDeserializer rootDeserializer)
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{
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bool enabled;
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IStateEnable stateEnable;
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parser.Consume<MappingStart>();
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IStateEnable.Enabled)) != 0)
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throw new();
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enabled = bool.Parse(parser.Consume<Scalar>().Value);
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if (parser.Consume<Scalar>().Value.CompareTo(SERIALIZED_SCALAR_NAME) != 0)
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throw new();
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SerializedClass instanceSerializedClass = (SerializedClass)rootDeserializer(typeof(SerializedClass))!;
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stateEnable = (IStateEnable)instanceSerializedClass.CreateInstance();
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parser.Consume<MappingEnd>();
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stateEnable.Enabled = enabled;
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return stateEnable;
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}
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public void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer)
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{
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IStateEnable stateEnable = (IStateEnable)value!;
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emitter.Emit(new MappingStart());
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emitter.Emit(new Scalar(nameof(IStateEnable.Enabled)));
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emitter.Emit(new Scalar(stateEnable.Enabled.ToString()));
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emitter.Emit(new Scalar(SERIALIZED_SCALAR_NAME));
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serializer(new SerializedClass(stateEnable));
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emitter.Emit(new MappingEnd());
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}
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}
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@ -1,4 +1,5 @@
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Core;
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using YamlDotNet.Core;
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using YamlDotNet.Core;
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using YamlDotNet.Core.Events;
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using YamlDotNet.Core.Events;
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using YamlDotNet.Serialization;
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using YamlDotNet.Serialization;
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@ -38,8 +39,7 @@ public class UniverseObjectConverter : IEngineTypeYamlConverter
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.StateEnable)) != 0)
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.StateEnable)) != 0)
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throw new();
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throw new();
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SerializedClass stateEnableSerializedClass = (SerializedClass)rootDeserializer(typeof(SerializedClass))!;
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stateEnable = (IStateEnable)rootDeserializer(typeof(IStateEnable))!;
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stateEnable = (IStateEnable)stateEnableSerializedClass.CreateInstance();
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.BehaviourController)) != 0)
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.BehaviourController)) != 0)
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throw new();
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throw new();
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@ -83,7 +83,7 @@ public class UniverseObjectConverter : IEngineTypeYamlConverter
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serializer(new SerializedClass(universeObject));
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serializer(new SerializedClass(universeObject));
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emitter.Emit(new Scalar(nameof(IUniverseObject.StateEnable)));
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emitter.Emit(new Scalar(nameof(IUniverseObject.StateEnable)));
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serializer(new SerializedClass(universeObject.StateEnable));
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serializer(universeObject.StateEnable);
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emitter.Emit(new Scalar(nameof(IUniverseObject.BehaviourController)));
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emitter.Emit(new Scalar(nameof(IUniverseObject.BehaviourController)));
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serializer(new SerializedClass(universeObject.BehaviourController));
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serializer(new SerializedClass(universeObject.BehaviourController));
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