refactor: delegate names updated to have no "On" prefix
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@@ -7,8 +7,8 @@ namespace Syntriax.Engine.Physics2D;
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public class PhysicsEngine2D : IPhysicsEngine2D
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{
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public event IPhysicsEngine2D.OnPhysicsIterationEventHandler? OnPhysicsIteration = null;
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public event IPhysicsEngine2D.OnPhysicsStepEventHandler? OnPhysicsStep = null;
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public event IPhysicsEngine2D.PhysicsIterationEventHandler? OnPhysicsIteration = null;
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public event IPhysicsEngine2D.PhysicsStepEventHandler? OnPhysicsStep = null;
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private readonly List<IRigidBody2D> rigidBodies = new(32);
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private readonly List<ICollider2D> colliders = new(64);
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