Commit Graph

4 Commits

Author SHA1 Message Date
988a6f67f2 BREAKING CHANGE: renamed original Behaviour class to BehaviourInternal, and replaced it with BehaviourBase
Original Behaviour was using old methods for detecting entering/exiting universe,
they are now all under the same hood and the original is kept for UniverseEntranceManager
because it needs to enter the universe without itself. The internal behaviour kept under
a subnamespace of "Core.Internal" for the purpose that it might come in handy for other use cases.
2025-10-22 16:50:19 +03:00
9d2a192f04 refactor: monogame 2D camera now use engine events 2025-10-19 00:11:51 +03:00
3d183b21cd BREAKING CHANGE: renamed namespace & assembly names 2025-08-05 19:41:35 +03:00
c8bb991865 refactor!: removed noise from class names
Renamed classes with names XBehaviour to X
2025-07-09 22:20:42 +03:00