Development Merge 2025.10.18 #4
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					<Project Sdk="Microsoft.NET.Sdk">
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					  <PropertyGroup>
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					    <TargetFramework>net9.0</TargetFramework>
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					    <ImplicitUsings>enable</ImplicitUsings>
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					    <Nullable>enable</Nullable>
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					    <RootNamespace>Syntriax.Engine.Systems.Network</RootNamespace>
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					    <AssemblyName>Syntriax.Engine.Integration.LiteNetLib</AssemblyName>
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					  </PropertyGroup>
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					  <ItemGroup>
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					    <PackageReference Include="LiteNetLib" Version="1.3.1" />
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					  </ItemGroup>
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					  <ItemGroup>
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					    <ProjectReference Include="../../Engine/Engine.csproj" />
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					  </ItemGroup>
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					</Project>
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					using System.Net.Sockets;
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					using LiteNetLib;
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					using LiteNetLib.Utils;
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					using Syntriax.Engine.Core;
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					using Syntriax.Engine.Core.Debug;
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					namespace Syntriax.Engine.Systems.Network;
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					public class LiteNetLibClient : LiteNetLibCommunicatorBase, INetworkCommunicatorClient
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					{
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					    private readonly NetDataWriter netDataWriter = new();
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					    private CancellationTokenSource? cancellationTokenSource = null;
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					    protected override IConnection GetConnection(NetPeer peer) => new LiteNetLibServerConnection(peer);
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					    public INetworkCommunicatorClient Connect(string address, int port, string? password = null)
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					    {
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					        if (!UniverseObject.IsInUniverse)
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					            throw new($"{nameof(LiteNetLibClient)} must be in an universe to connect");
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					        password ??= string.Empty;
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					        // Okay, for some reason sometimes LiteNetLib goes dumb when the server hostname has IPv6 address as well as IPv4
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					        // but the client doesn't support IPv6, it still tries to use the v6 unless we explicitly tell the ip to connect to,
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					        // which fails to connect... So for the time being I am preferring IPv4 below over IPv6 for clients.
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					        // TODO: I think this is something that happens on Linux only? I need to check on Windows as well just to be sure.
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					        System.Net.IPAddress[] addresses = System.Net.Dns.GetHostAddresses(address);
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					        string connectionAddress = addresses.FirstOrDefault(a => a.AddressFamily == AddressFamily.InterNetwork, addresses[0]).ToString();
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					        logger?.Log(this, $"Connecting to server at '{address}:{port}' with password '{password}'");
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					        logger?.Log(this, $"Resolved address for {address}: {connectionAddress}");
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					        Manager.Start();
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					        Manager.Connect(connectionAddress, port, password);
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					        return this;
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					    }
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					    public INetworkCommunicatorClient SendToServer<T>(T packet, PacketDelivery packetDelivery) where T : class, new()
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					    {
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					        netDataWriter.Reset();
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					        netPacketProcessor.Write(netDataWriter, packet);
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					        switch (packetDelivery)
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					        {
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					            case PacketDelivery.ReliableInOrder: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.ReliableOrdered); break;
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					            case PacketDelivery.UnreliableInOrder: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.Sequenced); break;
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					            case PacketDelivery.ReliableOutOfOrder: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.ReliableUnordered); break;
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					            case PacketDelivery.UnreliableOutOfOrder: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.Unreliable); break;
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					            default: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.ReliableOrdered); break;
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					        }
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					        return this;
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					    }
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					    protected override void OnEnteredUniverse(IUniverse universe)
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					    {
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					        base.OnEnteredUniverse(universe);
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					        cancellationTokenSource = new CancellationTokenSource();
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					        PollEvents(cancellationTokenSource.Token);
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					    }
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					    protected override void OnExitedUniverse(IUniverse universe)
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					    {
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					        base.OnExitedUniverse(universe);
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					        cancellationTokenSource?.Cancel();
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					    }
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					    /// <summary>
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					    /// Client needs to send everything as soon as possible so 
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					    /// the events are polled a separate thread running constantly 
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					    /// </summary>
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					    private async void PollEvents(CancellationToken cancellationToken) => await Task.Run(() =>
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					    {
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					        while (true)
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					        {
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					            Manager.PollEvents();
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					            Thread.Sleep(1);
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					        }
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					    }, cancellationToken);
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					}
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					using LiteNetLib;
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					namespace Syntriax.Engine.Systems.Network;
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					public record class LiteNetLibClientConnection(NetPeer NetPeer) : IConnection
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					{
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					    public string Id { get; } = NetPeer.Id.ToString();
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					    public float Ping => NetPeer.Ping * .001f;
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					    public float RoundTrip => NetPeer.RoundTripTime * .001f;
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					    public int PingMs => NetPeer.Ping;
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					    public int RoundTripMs => NetPeer.RoundTripTime;
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					    public override string ToString() => $"Connection({Id})";
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					}
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					using System.Reflection;
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					using LiteNetLib;
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					using LiteNetLib.Utils;
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					using Syntriax.Engine.Core;
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					using Syntriax.Engine.Core.Debug;
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					namespace Syntriax.Engine.Systems.Network;
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					public abstract class LiteNetLibCommunicatorBase : Behaviour, INetworkCommunicator
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					{
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					    protected readonly NetPacketProcessor netPacketProcessor = new();
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					    private readonly Dictionary<Type, Event<IConnection, object>> listeners = [];
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					    private readonly Dictionary<string, IConnection> _connections = [];
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					    private readonly Dictionary<int, IConnection> localPeerIdToConnectionDictionary = [];
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					    protected ILogger? logger = null;
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					    public IReadOnlyDictionary<string, IConnection> Connections => _connections;
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					    public EventBasedNetListener Listener { get; private set; } = null!;
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					    public NetManager Manager { get; private set; } = null!;
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					    public Event<INetworkCommunicator, IConnection> OnConnectionEstablished { get; } = new();
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					    public Event<INetworkCommunicator, IConnection> OnConnectionAbolished { get; } = new();
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					    public INetworkCommunicator Stop()
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					    {
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					        Manager.Stop();
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					        return this;
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					    }
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					    protected override void OnEnteredUniverse(IUniverse universe)
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					    {
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					        base.OnEnteredUniverse(universe);
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					        logger = universe.FindBehaviour<ILogger>();
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					    }
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					    protected override void OnExitedUniverse(IUniverse universe)
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					    {
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					        base.OnExitedUniverse(universe);
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					        logger = null;
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					        Stop();
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					    }
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					    protected virtual void OnPacketArrived<T>(T packet, NetPeer peer) where T : INetworkPacket
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					    {
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					        if (!listeners.TryGetValue(typeof(T), out Event<IConnection, object>? @event))
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					            return;
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					        @event.Invoke(localPeerIdToConnectionDictionary[peer.Id], packet);
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					    }
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					    private void NetworkReceiveEvent(NetPeer peer, NetPacketReader reader, byte channel, DeliveryMethod deliveryMethod)
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					    {
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					        try { netPacketProcessor.ReadAllPackets(reader, peer); }
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					        catch (Exception exception) { logger?.LogException(this, exception, force: true); }
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					    }
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					    protected abstract IConnection GetConnection(NetPeer peer);
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					    private void ConnectionEstablished(NetPeer peer)
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					    {
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					        IConnection connection = GetConnection(peer);
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					        localPeerIdToConnectionDictionary.Add(peer.Id, connection);
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					        _connections.Add(connection.Id, connection);
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					        logger?.Log(this, $"Connection established with ip '{peer.Address}' and id '{connection.Id}'");
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					        OnConnectionEstablished.Invoke(this, connection);
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					    }
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					    private void ConnectionAbolished(NetPeer peer, DisconnectInfo disconnectInfo)
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					    {
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					        if (!localPeerIdToConnectionDictionary.TryGetValue(peer.Id, out IConnection? connection))
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					            return;
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					        localPeerIdToConnectionDictionary.Remove(peer.Id);
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					        _connections.Remove(connection.Id);
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					        logger?.Log(this, $"Connection abolished with ip '{peer.Address}' and id '{connection.Id}'");
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					        OnConnectionAbolished.Invoke(this, connection);
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					    }
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					    private void SetupPackets()
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					    {
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					        // Find network packets implementing INetworkPacket
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					        IEnumerable<Type> packetTypes = AppDomain.CurrentDomain.GetAssemblies().SelectMany(a => a.GetTypes())
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					            .Where(t => typeof(INetworkPacket).IsAssignableFrom(t) && !t.IsInterface && !t.IsAbstract && !t.IsGenericType);
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					        MethodInfo subscribeReusableMethod = typeof(NetPacketProcessor)
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					            .GetMethods()
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					            .FirstOrDefault(m => m.Name == nameof(NetPacketProcessor.SubscribeReusable) &&
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					                m.GetParameters().Length == 1 &&
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					                m.GetParameters()[0].ParameterType.GetGenericTypeDefinition() == typeof(Action<,>)
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					            )!;
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					        MethodInfo registerNestedTypeMethod = typeof(NetPacketProcessor)
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					            .GetMethods()
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					            .FirstOrDefault(m => m.Name == nameof(NetPacketProcessor.RegisterNestedType) &&
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					                m.GetParameters().Length == 0
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					            )!;
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					        MethodInfo onPacketArrivedMethod = typeof(LiteNetLibCommunicatorBase)
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					            .GetMethod(nameof(OnPacketArrived), BindingFlags.NonPublic | BindingFlags.Instance)!;
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					        // Register all network packets by calling the methods bellow where T is our found network packet type
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					        // NetPacketProcessor.SubscribeReusable<T, NetPeer>(Action<T, NetPeer> onReceive)
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					        // NetPacketProcessor.RegisterNestedType<T>()
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					        foreach (Type packetType in packetTypes)
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					        {
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					            if (!packetType.IsClass)
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					            {
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					                MethodInfo genericRegisterNestedTypeMethod = registerNestedTypeMethod.MakeGenericMethod(packetType);
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					                genericRegisterNestedTypeMethod.Invoke(netPacketProcessor, []);
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					                continue;
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					            }
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					            MethodInfo genericOnPacketArrivedMethod = onPacketArrivedMethod.MakeGenericMethod(packetType);
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					            Type delegateType = typeof(Action<,>).MakeGenericType(packetType, typeof(NetPeer));
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					            Delegate delegateHandler = Delegate.CreateDelegate(delegateType, this, genericOnPacketArrivedMethod);
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					            MethodInfo genericSubscribeReusableMethod = subscribeReusableMethod.MakeGenericMethod(packetType, typeof(NetPeer));
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					            genericSubscribeReusableMethod.Invoke(netPacketProcessor, [delegateHandler]);
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					        }
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					    }
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					    public LiteNetLibCommunicatorBase()
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					    {
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					        Listener = new EventBasedNetListener();
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					        Manager = new NetManager(Listener);
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					        Listener.NetworkReceiveEvent += NetworkReceiveEvent;
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					        Listener.PeerConnectedEvent += ConnectionEstablished;
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					        Listener.PeerDisconnectedEvent += ConnectionAbolished;
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					        SetupEnginePackets();
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					        SetupPackets();
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					    }
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					    private void SetupEnginePackets()
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					    {
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					        // I know, ugly af. I need to find a better way
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					        netPacketProcessor.RegisterNestedType(AABBNetPacker.Write, AABBNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(CircleNetPacker.Write, CircleNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(ColorHSVNetPacker.Write, ColorHSVNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(ColorRGBANetPacker.Write, ColorRGBANetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(ColorRGBNetPacker.Write, ColorRGBNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(Line2DEquationNetPacker.Write, Line2DEquationNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(Line2DNetPacker.Write, Line2DNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(Projection1DNetPacker.Write, Projection1DNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(QuaternionNetPacker.Write, QuaternionNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(Shape2DNetPacker.Write, Shape2DNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(TriangleNetPacker.Write, TriangleNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(Vector2DNetPacker.Write, Vector2DNetPacker.Read);
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					        netPacketProcessor.RegisterNestedType(Vector3DNetPacker.Write, Vector3DNetPacker.Read);
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			||||||
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					    }
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			||||||
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			||||||
 | 
					    public INetworkCommunicator SubscribeToPackets<T>(Event<IConnection, T>.EventHandler callback)
 | 
				
			||||||
 | 
					    {
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			||||||
 | 
					        Type type = typeof(T);
 | 
				
			||||||
 | 
					        if (!listeners.TryGetValue(type, out Event<IConnection, object>? @event))
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            @event = new();
 | 
				
			||||||
 | 
					            listeners.Add(type, @event);
 | 
				
			||||||
 | 
					        }
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			||||||
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			||||||
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					        @event.AddListener(EventDelegateWrapper(callback));
 | 
				
			||||||
 | 
					        return this;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public INetworkCommunicator UnsubscribeFromPackets<T>(Event<IConnection, T>.EventHandler callback)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        Type type = typeof(T);
 | 
				
			||||||
 | 
					        if (!listeners.TryGetValue(type, out Event<IConnection, object>? @event))
 | 
				
			||||||
 | 
					            return this;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        @event.RemoveListener(EventDelegateWrapper(callback));
 | 
				
			||||||
 | 
					        return this;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private static Event<IConnection, object>.EventHandler EventDelegateWrapper<T>(Event<IConnection, T>.EventHandler callback) => (sender, @object) => callback.Invoke(sender, (T)@object);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,102 @@
 | 
				
			|||||||
 | 
					using LiteNetLib;
 | 
				
			||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core.Debug;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class LiteNetLibServer : LiteNetLibCommunicatorBase, INetworkCommunicatorServer
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    public string Password { get; private set; } = string.Empty;
 | 
				
			||||||
 | 
					    public int MaxConnectionCount { get; private set; } = 2;
 | 
				
			||||||
 | 
					    public int Port { get; private set; } = 8888;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private readonly NetDataWriter netDataWriter = new();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public LiteNetLibServer() : this(8888, 2) { }
 | 
				
			||||||
 | 
					    public LiteNetLibServer(int port, int maxConnectionCount) : base()
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        MaxConnectionCount = maxConnectionCount;
 | 
				
			||||||
 | 
					        Port = port;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        Listener.ConnectionRequestEvent += OnConnectionRequest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    protected override IConnection GetConnection(NetPeer peer) => new LiteNetLibClientConnection(peer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private void OnConnectionRequest(ConnectionRequest request)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        logger?.Log(this, $"Connection request from ip {request.RemoteEndPoint}");
 | 
				
			||||||
 | 
					        logger?.Log(this, $"Current connection count: {Connections.Count}");
 | 
				
			||||||
 | 
					        if (Manager.ConnectedPeersCount < MaxConnectionCount)
 | 
				
			||||||
 | 
					            request.AcceptIfKey(Password);
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            request.Reject();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public INetworkCommunicatorServer Start(int port, int maxConnectionCount, string? password = null)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        if (!UniverseObject.IsInUniverse)
 | 
				
			||||||
 | 
					            throw new($"{nameof(LiteNetLibServer)} must be in an universe to start");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        Password = password ?? string.Empty;
 | 
				
			||||||
 | 
					        MaxConnectionCount = maxConnectionCount;
 | 
				
			||||||
 | 
					        Port = port;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        logger?.Log(this, $"Starting server on port '{port}' with password '{Password}' and max connection count '{maxConnectionCount}'");
 | 
				
			||||||
 | 
					        logger?.Log(this, $"Server status: {(Manager.Start(port) ? "Active" : "Failed")}");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return this;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public INetworkCommunicatorServer SendToClient<T>(IConnection connection, T packet, PacketDelivery packetDelivery) where T : class, new()
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        netDataWriter.Reset();
 | 
				
			||||||
 | 
					        netPacketProcessor.Write(netDataWriter, packet);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Manager.ConnectedPeerList.FirstOrDefault(p => p.Id.CompareTo(connection.Id) == 0) is not NetPeer netPeer)
 | 
				
			||||||
 | 
					            throw new($"Peer {connection} couldn't be found.");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        switch (packetDelivery)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            case PacketDelivery.ReliableInOrder: netPeer.Send(netDataWriter, DeliveryMethod.ReliableOrdered); break;
 | 
				
			||||||
 | 
					            case PacketDelivery.UnreliableInOrder: netPeer.Send(netDataWriter, DeliveryMethod.Sequenced); break;
 | 
				
			||||||
 | 
					            case PacketDelivery.ReliableOutOfOrder: netPeer.Send(netDataWriter, DeliveryMethod.ReliableUnordered); break;
 | 
				
			||||||
 | 
					            case PacketDelivery.UnreliableOutOfOrder: netPeer.Send(netDataWriter, DeliveryMethod.Unreliable); break;
 | 
				
			||||||
 | 
					            default: netPeer.Send(netDataWriter, DeliveryMethod.ReliableOrdered); break;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return this;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public INetworkCommunicatorServer SendToAll<T>(T packet, PacketDelivery packetDelivery) where T : class, new()
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        netDataWriter.Reset();
 | 
				
			||||||
 | 
					        netPacketProcessor.Write(netDataWriter, packet);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        switch (packetDelivery)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            case PacketDelivery.ReliableInOrder: Manager.SendToAll(netDataWriter, DeliveryMethod.ReliableOrdered); break;
 | 
				
			||||||
 | 
					            case PacketDelivery.UnreliableInOrder: Manager.SendToAll(netDataWriter, DeliveryMethod.Sequenced); break;
 | 
				
			||||||
 | 
					            case PacketDelivery.ReliableOutOfOrder: Manager.SendToAll(netDataWriter, DeliveryMethod.ReliableUnordered); break;
 | 
				
			||||||
 | 
					            case PacketDelivery.UnreliableOutOfOrder: Manager.SendToAll(netDataWriter, DeliveryMethod.Unreliable); break;
 | 
				
			||||||
 | 
					            default: Manager.SendToAll(netDataWriter, DeliveryMethod.ReliableOrdered); break;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return this;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private void PollEvents(IUniverse sender, IUniverse.UpdateArguments args) => Manager.PollEvents();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    protected override void OnEnteredUniverse(IUniverse universe)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        base.OnEnteredUniverse(universe);
 | 
				
			||||||
 | 
					        universe.OnPostUpdate.AddListener(PollEvents);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    protected override void OnExitedUniverse(IUniverse universe)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        base.OnExitedUniverse(universe);
 | 
				
			||||||
 | 
					        universe.OnPostUpdate.RemoveListener(PollEvents);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,16 @@
 | 
				
			|||||||
 | 
					using LiteNetLib;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public record class LiteNetLibServerConnection(NetPeer NetPeer) : IConnection
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    public string Id => NetPeer.RemoteId.ToString();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public float Ping => NetPeer.Ping * .001f;
 | 
				
			||||||
 | 
					    public float RoundTrip => NetPeer.RoundTripTime * .001f;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public int PingMs => NetPeer.Ping;
 | 
				
			||||||
 | 
					    public int RoundTripMs => NetPeer.RoundTripTime;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public override string ToString() => $"Connection({Id})";
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,22 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class AABBNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, AABB data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        Vector2DNetPacker.Write(writer, data.LowerBoundary);
 | 
				
			||||||
 | 
					        Vector2DNetPacker.Write(writer, data.UpperBoundary);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static AABB Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        Vector2D lowerBoundary = Vector2DNetPacker.Read(reader);
 | 
				
			||||||
 | 
					        Vector2D upperBoundary = Vector2DNetPacker.Read(reader);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new AABB(lowerBoundary, upperBoundary);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,22 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class CircleNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, Circle data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        Vector2DNetPacker.Write(writer, data.Center);
 | 
				
			||||||
 | 
					        writer.Put(data.Radius);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static Circle Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        Vector2D center = Vector2DNetPacker.Read(reader);
 | 
				
			||||||
 | 
					        float radius = reader.GetFloat();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new Circle(center, radius);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,24 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class ColorHSVNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, ColorHSV data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        writer.Put(data.Hue);
 | 
				
			||||||
 | 
					        writer.Put(data.Saturation);
 | 
				
			||||||
 | 
					        writer.Put(data.Value);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static ColorHSV Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        float hue = reader.GetFloat();
 | 
				
			||||||
 | 
					        float saturation = reader.GetFloat();
 | 
				
			||||||
 | 
					        float value = reader.GetFloat();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new ColorHSV(hue, saturation, value);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,26 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class ColorRGBANetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, ColorRGBA data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        writer.Put(data.R);
 | 
				
			||||||
 | 
					        writer.Put(data.G);
 | 
				
			||||||
 | 
					        writer.Put(data.B);
 | 
				
			||||||
 | 
					        writer.Put(data.A);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static ColorRGBA Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        byte red = reader.GetByte();
 | 
				
			||||||
 | 
					        byte green = reader.GetByte();
 | 
				
			||||||
 | 
					        byte blue = reader.GetByte();
 | 
				
			||||||
 | 
					        byte alpha = reader.GetByte();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new ColorRGBA(red, green, blue, alpha);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,24 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class ColorRGBNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, ColorRGB data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        writer.Put(data.R);
 | 
				
			||||||
 | 
					        writer.Put(data.G);
 | 
				
			||||||
 | 
					        writer.Put(data.B);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static ColorRGB Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        byte red = reader.GetByte();
 | 
				
			||||||
 | 
					        byte green = reader.GetByte();
 | 
				
			||||||
 | 
					        byte blue = reader.GetByte();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new ColorRGB(red, green, blue);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,22 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class Line2DEquationNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, Line2DEquation data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        writer.Put(data.Slope);
 | 
				
			||||||
 | 
					        writer.Put(data.OffsetY);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static Line2DEquation Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        float slope = reader.GetFloat();
 | 
				
			||||||
 | 
					        float offsetY = reader.GetFloat();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new Line2DEquation(slope, offsetY);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,22 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class Line2DNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, Line2D data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        Vector2DNetPacker.Write(writer, data.From);
 | 
				
			||||||
 | 
					        Vector2DNetPacker.Write(writer, data.To);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static Line2D Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        Vector2D from = Vector2DNetPacker.Read(reader);
 | 
				
			||||||
 | 
					        Vector2D to = Vector2DNetPacker.Read(reader);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new Line2D(from, to);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,22 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class Projection1DNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, Projection1D data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        writer.Put(data.Min);
 | 
				
			||||||
 | 
					        writer.Put(data.Max);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static Projection1D Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        float min = reader.GetFloat();
 | 
				
			||||||
 | 
					        float max = reader.GetFloat();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new Projection1D(min, max);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,26 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class QuaternionNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, Quaternion data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        writer.Put(data.X);
 | 
				
			||||||
 | 
					        writer.Put(data.Y);
 | 
				
			||||||
 | 
					        writer.Put(data.Z);
 | 
				
			||||||
 | 
					        writer.Put(data.W);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static Quaternion Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        float x = reader.GetFloat();
 | 
				
			||||||
 | 
					        float y = reader.GetFloat();
 | 
				
			||||||
 | 
					        float z = reader.GetFloat();
 | 
				
			||||||
 | 
					        float w = reader.GetFloat();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new Quaternion(x, y, z, w);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,26 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class Shape2DNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, Shape2D data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        writer.Put(data.Vertices.Count);
 | 
				
			||||||
 | 
					        foreach (Vector2D vertex in data.Vertices)
 | 
				
			||||||
 | 
					            Vector2DNetPacker.Write(writer, vertex);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static Shape2D Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        int verticesCount = reader.GetInt();
 | 
				
			||||||
 | 
					        List<Vector2D> vertices = new(verticesCount);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        for (int i = 0; i < verticesCount; i++)
 | 
				
			||||||
 | 
					            vertices.Add(Vector2DNetPacker.Read(reader));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new Shape2D(vertices);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,24 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class TriangleNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, Triangle data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        Vector2DNetPacker.Write(writer, data.A);
 | 
				
			||||||
 | 
					        Vector2DNetPacker.Write(writer, data.B);
 | 
				
			||||||
 | 
					        Vector2DNetPacker.Write(writer, data.C);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static Triangle Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        Vector2D a = Vector2DNetPacker.Read(reader);
 | 
				
			||||||
 | 
					        Vector2D b = Vector2DNetPacker.Read(reader);
 | 
				
			||||||
 | 
					        Vector2D c = Vector2DNetPacker.Read(reader);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new Triangle(a, b, c);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,22 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class Vector2DNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, Vector2D data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        writer.Put(data.X);
 | 
				
			||||||
 | 
					        writer.Put(data.Y);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static Vector2D Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        float x = reader.GetFloat();
 | 
				
			||||||
 | 
					        float y = reader.GetFloat();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new Vector2D(x, y);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,24 @@
 | 
				
			|||||||
 | 
					using LiteNetLib.Utils;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using Syntriax.Engine.Core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Syntriax.Engine.Systems.Network;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					internal static class Vector3DNetPacker
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal static void Write(NetDataWriter writer, Vector3D data)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        writer.Put(data.X);
 | 
				
			||||||
 | 
					        writer.Put(data.Y);
 | 
				
			||||||
 | 
					        writer.Put(data.Z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    internal static Vector3D Read(NetDataReader reader)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        float x = reader.GetFloat();
 | 
				
			||||||
 | 
					        float y = reader.GetFloat();
 | 
				
			||||||
 | 
					        float z = reader.GetFloat();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return new Vector3D(x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										19
									
								
								Engine.sln
									
									
									
									
									
								
							
							
						
						
									
										19
									
								
								Engine.sln
									
									
									
									
									
								
							@@ -19,7 +19,11 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "YamlDotNet", "Engine.Serial
 | 
				
			|||||||
EndProject
 | 
					EndProject
 | 
				
			||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Integration", "Integration", "{823D4020-332D-2C13-F261-6F510F11A57E}"
 | 
					Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Integration", "Integration", "{823D4020-332D-2C13-F261-6F510F11A57E}"
 | 
				
			||||||
EndProject
 | 
					EndProject
 | 
				
			||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame", "Engine.Integration\Engine.Integration.MonoGame\Engine.Integration.MonoGame.csproj", "{C3438D33-0879-44E4-9DF0-D29F5621C44C}"
 | 
					Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Integration.MonoGame", "Engine.Integration\Engine.Integration.MonoGame\Engine.Integration.MonoGame.csproj", "{C3438D33-0879-44E4-9DF0-D29F5621C44C}"
 | 
				
			||||||
 | 
					EndProject
 | 
				
			||||||
 | 
					Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine.Integration", "Engine.Integration", "{3122C4BF-14AF-E0C0-27A2-43B3E062692D}"
 | 
				
			||||||
 | 
					EndProject
 | 
				
			||||||
 | 
					Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Integration.LiteNetLib", "Engine.Integration\Engine.Integration.LiteNetLib\Engine.Integration.LiteNetLib.csproj", "{121A7C66-1691-4DA5-B070-A681A83779AC}"
 | 
				
			||||||
EndProject
 | 
					EndProject
 | 
				
			||||||
Global
 | 
					Global
 | 
				
			||||||
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 | 
						GlobalSection(SolutionConfigurationPlatforms) = preSolution
 | 
				
			||||||
@@ -115,6 +119,18 @@ Global
 | 
				
			|||||||
		{C3438D33-0879-44E4-9DF0-D29F5621C44C}.Release|x64.Build.0 = Release|Any CPU
 | 
							{C3438D33-0879-44E4-9DF0-D29F5621C44C}.Release|x64.Build.0 = Release|Any CPU
 | 
				
			||||||
		{C3438D33-0879-44E4-9DF0-D29F5621C44C}.Release|x86.ActiveCfg = Release|Any CPU
 | 
							{C3438D33-0879-44E4-9DF0-D29F5621C44C}.Release|x86.ActiveCfg = Release|Any CPU
 | 
				
			||||||
		{C3438D33-0879-44E4-9DF0-D29F5621C44C}.Release|x86.Build.0 = Release|Any CPU
 | 
							{C3438D33-0879-44E4-9DF0-D29F5621C44C}.Release|x86.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|x64.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|x64.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|x86.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|x86.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|Any CPU.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|x64.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|x64.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|x86.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|x86.Build.0 = Release|Any CPU
 | 
				
			||||||
	EndGlobalSection
 | 
						EndGlobalSection
 | 
				
			||||||
	GlobalSection(SolutionProperties) = preSolution
 | 
						GlobalSection(SolutionProperties) = preSolution
 | 
				
			||||||
		HideSolutionNode = FALSE
 | 
							HideSolutionNode = FALSE
 | 
				
			||||||
@@ -123,5 +139,6 @@ Global
 | 
				
			|||||||
		{E9D1CDC3-5BFF-4C87-AFEB-6CE372709176} = {F88E129A-9A47-4D27-96EE-6EC02F79594B}
 | 
							{E9D1CDC3-5BFF-4C87-AFEB-6CE372709176} = {F88E129A-9A47-4D27-96EE-6EC02F79594B}
 | 
				
			||||||
		{3D852C92-BC14-4893-AEF2-50612DAFCD8F} = {F88E129A-9A47-4D27-96EE-6EC02F79594B}
 | 
							{3D852C92-BC14-4893-AEF2-50612DAFCD8F} = {F88E129A-9A47-4D27-96EE-6EC02F79594B}
 | 
				
			||||||
		{C3438D33-0879-44E4-9DF0-D29F5621C44C} = {823D4020-332D-2C13-F261-6F510F11A57E}
 | 
							{C3438D33-0879-44E4-9DF0-D29F5621C44C} = {823D4020-332D-2C13-F261-6F510F11A57E}
 | 
				
			||||||
 | 
							{121A7C66-1691-4DA5-B070-A681A83779AC} = {3122C4BF-14AF-E0C0-27A2-43B3E062692D}
 | 
				
			||||||
	EndGlobalSection
 | 
						EndGlobalSection
 | 
				
			||||||
EndGlobal
 | 
					EndGlobal
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user