23 lines
		
	
	
		
			514 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			514 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using LiteNetLib.Utils;
 | 
						|
 | 
						|
using Engine.Core;
 | 
						|
 | 
						|
namespace Engine.Systems.Network.Packers;
 | 
						|
 | 
						|
internal static class Sphere3DNetPacker
 | 
						|
{
 | 
						|
    internal static void Write(NetDataWriter writer, Sphere3D data)
 | 
						|
    {
 | 
						|
        Vector3DNetPacker.Write(writer, data.Center);
 | 
						|
        writer.Put(data.Radius);
 | 
						|
    }
 | 
						|
 | 
						|
    internal static Sphere3D Read(NetDataReader reader)
 | 
						|
    {
 | 
						|
        Vector3D center = Vector3DNetPacker.Read(reader);
 | 
						|
        float radius = reader.GetFloat();
 | 
						|
 | 
						|
        return new Sphere3D(center, radius);
 | 
						|
    }
 | 
						|
}
 |