16 lines
		
	
	
		
			471 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			471 B
		
	
	
	
		
			C#
		
	
	
	
	
	
namespace Engine
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{
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    // This is pretty much so the assembly gets loaded automatically because 
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    // the builds include the assembly but sometimes doesn't link load it at startup.
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    // I will hopefully one day fix it and remove this. 
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    public static class Preserver
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    {
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        public static void Preserve()
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        {
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            Core.Preserver.Preserve();
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            Physics2D.Preserver.Preserve();
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            Systems.Preserver.Preserve();
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        }
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    }
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}
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