82 lines
3.1 KiB
C#

using System;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Serialization;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Serialization;
namespace Syntriax.Engine.Serializers.Yaml;
public class BehaviourConverter : EngineTypeYamlSerializerBase<IBehaviour>
{
public override IBehaviour? Read(IParser parser, Type type, ObjectDeserializer rootDeserializer)
{
bool isTrackingController = ProgressionTracker.Progression.ApproximatelyEquals(0f);
ProgressionTracker.Set(isTrackingController ? .25f : ProgressionTracker.Progression, $"Reading behaviour information");
string id;
int priority;
IBehaviour behaviour;
IStateEnable stateEnable;
parser.Consume<MappingStart>();
if (parser.Consume<Scalar>().Value.CompareTo(nameof(IBehaviour.Id)) != 0)
throw new();
id = parser.Consume<Scalar>().Value;
if (parser.Consume<Scalar>().Value.CompareTo(nameof(IBehaviour.Priority)) != 0)
throw new();
priority = int.Parse(parser.Consume<Scalar>().Value);
if (parser.Consume<Scalar>().Value.CompareTo(SERIALIZED_SCALAR_NAME) != 0)
throw new();
SerializedClass instanceSerializedClass = (SerializedClass)rootDeserializer(typeof(SerializedClass))!;
ProgressionTracker.Set(isTrackingController ? .5f : ProgressionTracker.Progression, $"Creating {instanceSerializedClass.Type}");
behaviour = (IBehaviour)instanceSerializedClass.CreateInstance(EntityRegistry);
if (parser.Consume<Scalar>().Value.CompareTo(nameof(IBehaviour.StateEnable)) != 0)
throw new();
stateEnable = (IStateEnable)rootDeserializer(typeof(IStateEnable))!;
parser.Consume<MappingEnd>();
behaviour.Id = id;
behaviour.Priority = priority;
stateEnable.Assign(behaviour);
behaviour.Assign(stateEnable);
ProgressionTracker.Set(isTrackingController ? 1f : ProgressionTracker.Progression, $"Created {instanceSerializedClass.Type}");
return behaviour;
}
public override void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer)
{
IBehaviour behaviour = (IBehaviour)value!;
bool isTrackingController = ProgressionTracker.Progression.ApproximatelyEquals(0f);
ProgressionTracker.Set(isTrackingController ? .25f : ProgressionTracker.Progression, $"Serializing behaviour");
emitter.Emit(new MappingStart());
emitter.Emit(new Scalar(nameof(IBehaviour.Id)));
emitter.Emit(new Scalar(behaviour.Id));
emitter.Emit(new Scalar(nameof(IBehaviour.Priority)));
emitter.Emit(new Scalar(behaviour.Priority.ToString()));
emitter.Emit(new Scalar(SERIALIZED_SCALAR_NAME));
serializer(new SerializedClass(behaviour));
emitter.Emit(new Scalar(nameof(IBehaviour.StateEnable)));
serializer(behaviour.StateEnable);
ProgressionTracker.Set(isTrackingController ? 1f : ProgressionTracker.Progression, $"Serialized behaviour");
emitter.Emit(new MappingEnd());
}
}