106 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Serialization;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Serialization;
namespace Syntriax.Engine.Serializers.Yaml;
public class UniverseObjectSerializer : EngineTypeYamlSerializerBase<IUniverseObject>
{
public override IUniverseObject? Read(IParser parser, Type type, ObjectDeserializer rootDeserializer)
{
bool isTrackingController = ProgressionTracker.Progression.ApproximatelyEquals(0f);
string name;
string id;
IUniverseObject universeObject;
IStateEnable stateEnable;
IBehaviourController behaviourController;
List<IUniverseObject> children;
parser.Consume<MappingStart>();
if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.Name)) != 0)
throw new();
name = parser.Consume<Scalar>().Value;
ProgressionTracker.Set(isTrackingController ? .1f : ProgressionTracker.Progression, $"Reading {name}");
if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.Id)) != 0)
throw new();
id = parser.Consume<Scalar>().Value;
if (parser.Consume<Scalar>().Value.CompareTo(SERIALIZED_SCALAR_NAME) != 0)
throw new();
SerializedClass instanceSerializedClass = (SerializedClass)rootDeserializer(typeof(SerializedClass))!;
ProgressionTracker.Set(isTrackingController ? .3f : ProgressionTracker.Progression, $"Creating {instanceSerializedClass.Type}");
universeObject = (IUniverseObject)instanceSerializedClass.CreateInstance(EntityRegistry);
if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.StateEnable)) != 0)
throw new();
stateEnable = (IStateEnable)rootDeserializer(typeof(IStateEnable))!;
if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.BehaviourController)) != 0)
throw new();
behaviourController = (IBehaviourController)rootDeserializer(typeof(IBehaviourController))!;
if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.Children)) != 0)
throw new();
children = (List<IUniverseObject>)rootDeserializer(typeof(List<IUniverseObject>))!;
parser.Consume<MappingEnd>();
universeObject.Id = id;
universeObject.Name = name;
stateEnable.Assign(universeObject);
universeObject.Assign(stateEnable);
behaviourController.Assign(universeObject);
universeObject.Assign(behaviourController);
foreach (IUniverseObject child in children)
universeObject.AddChild(child);
ProgressionTracker.Set(isTrackingController ? .3f : ProgressionTracker.Progression, $"Created {name}");
return universeObject;
}
public override void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer)
{
IUniverseObject universeObject = (IUniverseObject)value!;
bool isTrackingController = ProgressionTracker.Progression.ApproximatelyEquals(0f);
ProgressionTracker.Set(isTrackingController ? .25f : ProgressionTracker.Progression, $"Serializing universe object");
emitter.Emit(new MappingStart());
emitter.Emit(new Scalar(nameof(IUniverseObject.Name)));
emitter.Emit(new Scalar(universeObject.Name));
emitter.Emit(new Scalar(nameof(IUniverseObject.Id)));
emitter.Emit(new Scalar(universeObject.Id));
emitter.Emit(new Scalar(SERIALIZED_SCALAR_NAME));
serializer(new SerializedClass(universeObject));
emitter.Emit(new Scalar(nameof(IUniverseObject.StateEnable)));
serializer(universeObject.StateEnable);
emitter.Emit(new Scalar(nameof(IUniverseObject.BehaviourController)));
serializer(universeObject.BehaviourController);
emitter.Emit(new Scalar(nameof(IUniverseObject.Children)));
serializer(universeObject.Children.Where(c => !c.GetType().HasAttribute<IgnoreSerializationAttribute>()));
ProgressionTracker.Set(isTrackingController ? 1f : ProgressionTracker.Progression, $"Serializing universe object");
emitter.Emit(new MappingEnd());
}
}