Syntriax.Engine/Engine.Core
Syntriax 14e3337daa feat: BehaviourControllerExtensions
- TryGetBehaviourInParent
- GetBehaviourInParent
- TryGetBehaviourInChildren
- GetBehaviourInChildren
2024-02-07 11:53:57 +03:00
..
Abstract revert: refactor: ITransformWithGameObject 2024-02-07 11:45:14 +03:00
Exceptions
Extensions feat: BehaviourControllerExtensions 2024-02-07 11:53:57 +03:00
Factory revert: refactor: ITransformWithGameObject 2024-02-07 11:45:14 +03:00
Static/Internal
.gitignore
Behaviour.cs feat: IEntity.Id & BaseEntity 2024-02-02 17:40:46 +03:00
BehaviourCacher.cs feat: BehaviourCacher<T> 2024-01-31 09:57:54 +03:00
BehaviourController.cs feat: IBehaviourController.GetBehaviour 2024-01-31 17:03:40 +03:00
BehaviourOverride.cs feat(core): IBehavior.IsActive 2024-01-28 14:56:50 +03:00
Engine.Core.csproj
EngineTime.cs feat: EngineTime.DeltaTimeFrame 2024-02-01 18:43:33 +03:00
GameManager.cs feat: IEntity.Id & BaseEntity 2024-02-02 17:40:46 +03:00
GameObject.cs feat: IEntity.Id & BaseEntity 2024-02-02 17:40:46 +03:00
Math.cs refactor: Math.AbsMax & AbsMin to Single Liners 2024-02-01 15:36:52 +03:00
StateEnable.cs
Time.cs feat: EngineTime.DeltaTimeFrame 2024-02-01 18:43:33 +03:00
Transform.cs revert: refactor: ITransformWithGameObject 2024-02-07 11:45:14 +03:00
Vector2D.cs fix: Renamed Vector2D.Subdivide to Divide 2024-02-01 14:42:45 +03:00