114 lines
4.7 KiB
C#
114 lines
4.7 KiB
C#
using System;
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using System.Collections.Generic;
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namespace Syntriax.Engine.Core;
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public class BehaviourCollector<T> : IBehaviourCollector<T> where T : class
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{
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public Event<IBehaviourCollector<T>, IBehaviourCollector<T>.BehaviourCollectedArguments> OnCollected { get; } = new();
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public Event<IBehaviourCollector<T>, IBehaviourCollector<T>.BehaviourRemovedArguments> OnRemoved { get; } = new();
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public Event<IHasUniverse> OnUniverseAssigned { get; } = new();
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public Event<IAssignable>? OnUnassigned { get; } = new();
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private readonly Event<IBehaviourController, IBehaviourController.BehaviourAddedArguments>.EventHandler cachedOnBehaviourAdded = null!;
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private readonly Event<IBehaviourController, IBehaviourController.BehaviourRemovedArguments>.EventHandler cachedOnBehaviourRemoved = null!;
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private readonly Event<IUniverse, IUniverse.UniverseObjectRegisteredArguments>.EventHandler cachedOnUniverseObjectRegistered = null!;
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private readonly Event<IUniverse, IUniverse.UniverseObjectUnRegisteredArguments>.EventHandler cachedOnUniverseObjectUnregistered = null!;
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protected readonly List<T> behaviours = new(32);
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public IUniverse Universe { get; private set; } = null!;
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private void OnUniverseObjectRegistered(IUniverse manager, IUniverse.UniverseObjectRegisteredArguments arguments)
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{
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IUniverseObject universeObject = arguments.UniverseObjectRegistered;
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universeObject.BehaviourController.OnBehaviourAdded.AddListener(cachedOnBehaviourAdded);
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universeObject.BehaviourController.OnBehaviourRemoved.AddListener(cachedOnBehaviourRemoved);
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for (int i = 0; i < universeObject.BehaviourController.Count; i++)
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OnBehaviourAdded(universeObject.BehaviourController, new(universeObject.BehaviourController[i]));
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}
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private void OnUniverseObjectUnregistered(IUniverse manager, IUniverse.UniverseObjectUnRegisteredArguments arguments)
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{
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IUniverseObject universeObject = arguments.UniverseObjectUnregistered;
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universeObject.BehaviourController.OnBehaviourAdded.RemoveListener(cachedOnBehaviourAdded);
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universeObject.BehaviourController.OnBehaviourRemoved.RemoveListener(cachedOnBehaviourRemoved);
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for (int i = 0; i < universeObject.BehaviourController.Count; i++)
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OnBehaviourRemoved(universeObject.BehaviourController, new(universeObject.BehaviourController[i]));
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}
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protected virtual void OnBehaviourAdd(IBehaviour behaviour) { }
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private void OnBehaviourAdded(IBehaviourController controller, IBehaviourController.BehaviourAddedArguments arguments)
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{
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if (arguments.BehaviourAdded is not T tBehaviour)
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return;
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behaviours.Add(tBehaviour);
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OnBehaviourAdd(arguments.BehaviourAdded);
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OnCollected?.Invoke(this, new(tBehaviour));
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}
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protected virtual void OnBehaviourRemove(IBehaviour behaviour) { }
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private void OnBehaviourRemoved(IBehaviourController controller, IBehaviourController.BehaviourRemovedArguments arguments)
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{
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if (arguments.BehaviourRemoved is not T tBehaviour)
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return;
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if (!behaviours.Remove(tBehaviour))
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return;
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OnBehaviourRemove(arguments.BehaviourRemoved);
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OnRemoved?.Invoke(this, new(tBehaviour));
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}
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protected virtual void OnAssign(IUniverse universe) { }
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public bool Assign(IUniverse universe)
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{
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if (Universe is not null)
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return false;
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foreach (IUniverseObject universeObject in universe.UniverseObjects)
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OnUniverseObjectRegistered(universe, new(universeObject));
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universe.OnUniverseObjectRegistered.AddListener(cachedOnUniverseObjectRegistered);
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universe.OnUniverseObjectUnRegistered.AddListener(cachedOnUniverseObjectUnregistered);
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Universe = universe;
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OnAssign(universe);
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OnUniverseAssigned?.Invoke(this);
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return true;
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}
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public bool Unassign()
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{
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if (Universe is null)
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return false;
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foreach (IUniverseObject universeObject in Universe.UniverseObjects)
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OnUniverseObjectUnregistered(Universe, new(universeObject));
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Universe.OnUniverseObjectRegistered.RemoveListener(cachedOnUniverseObjectRegistered);
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Universe.OnUniverseObjectUnRegistered.RemoveListener(cachedOnUniverseObjectUnregistered);
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Universe = null!;
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OnUnassigned?.Invoke(this);
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return true;
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}
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public int Count => behaviours.Count;
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public T this[Index index] => behaviours[index];
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public BehaviourCollector()
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{
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cachedOnBehaviourAdded = OnBehaviourAdded;
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cachedOnBehaviourRemoved = OnBehaviourRemoved;
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cachedOnUniverseObjectRegistered = OnUniverseObjectRegistered;
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cachedOnUniverseObjectUnregistered = OnUniverseObjectUnregistered;
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}
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}
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