13 lines
302 B
C#
13 lines
302 B
C#
using System;
|
|
|
|
using Microsoft.Xna.Framework;
|
|
|
|
namespace Syntriax.Engine.Core.Abstract;
|
|
|
|
public interface IGameObject : IEntity, IAssignableTransform, IAssignableBehaviourController, INameable, IInitialize
|
|
{
|
|
Action<IGameObject, GameTime>? OnUpdated { get; set; }
|
|
|
|
void Update(GameTime time);
|
|
}
|