Syntriax.Engine/Engine.Core
Syntriax 3428fcc6ca perf: BehaviourController.GetBehaviours now uses Linq.Enumerable.Empty if None Found 2024-01-24 14:41:10 +03:00
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Abstract BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
Exceptions chore: Added Initial Engine Code 2023-11-23 23:54:19 +03:00
Extensions fix: Forgotten this keyword on Vector2DExtensions.Abs 2024-01-24 14:07:36 +03:00
Factory chore: Added Initial Engine Code 2023-11-23 23:54:19 +03:00
Static/Internal BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
.gitignore chore: Added Initial Engine Code 2023-11-23 23:54:19 +03:00
Behaviour.cs fix: UnAssign Problems 2023-11-24 17:20:43 +03:00
BehaviourController.cs perf: BehaviourController.GetBehaviours now uses Linq.Enumerable.Empty if None Found 2024-01-24 14:41:10 +03:00
BehaviourOverride.cs BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
Engine.Core.csproj BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
Engine.Core.sln feat: Implemented IInitialize on GameManager 2023-11-24 11:52:14 +03:00
EngineTime.cs style: Renamed GameTime to EngineTime 2024-01-23 09:20:43 +03:00
GameManager.cs feat: GameObject Register Actions Added 2024-01-23 09:47:13 +03:00
GameObject.cs BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
Math.cs refactor: Math Constants Now Use Each Other as References 2024-01-24 11:33:21 +03:00
StateEnable.cs fix: UnAssign Problems 2023-11-24 17:20:43 +03:00
Time.cs style: Renamed GameTime to EngineTime 2024-01-23 09:20:43 +03:00
Transform.cs BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
Vector2D.cs feat: Vector2D.Abs 2024-01-24 14:06:35 +03:00