Syntriax.Engine/Engine.Core/EngineTime.cs

10 lines
242 B
C#

using System;
namespace Syntriax.Engine.Core;
public readonly struct EngineTime(TimeSpan Total, TimeSpan Elapsed)
{
public readonly TimeSpan Total { get; init; } = Total;
public readonly TimeSpan Elapsed { get; init; } = Elapsed;
}