Files
Syntriax.Engine/Engine.Integration/Engine.Integration.LiteNetLib/Packers/Sphere3DNetPacker.cs

23 lines
514 B
C#

using LiteNetLib.Utils;
using Engine.Core;
namespace Engine.Systems.Network.Packers;
internal static class Sphere3DNetPacker
{
internal static void Write(NetDataWriter writer, Sphere3D data)
{
Vector3DNetPacker.Write(writer, data.Center);
writer.Put(data.Radius);
}
internal static Sphere3D Read(NetDataReader reader)
{
Vector3D center = Vector3DNetPacker.Read(reader);
float radius = reader.GetFloat();
return new Sphere3D(center, radius);
}
}