23 lines
577 B
C#
23 lines
577 B
C#
using LiteNetLib.Utils;
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using Engine.Core;
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namespace Engine.Systems.Network;
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internal static class AABB3DNetPacker
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{
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internal static void Write(NetDataWriter writer, AABB3D data)
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{
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Vector3DNetPacker.Write(writer, data.LowerBoundary);
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Vector3DNetPacker.Write(writer, data.UpperBoundary);
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}
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internal static AABB3D Read(NetDataReader reader)
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{
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Vector3D lowerBoundary = Vector3DNetPacker.Read(reader);
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Vector3D upperBoundary = Vector3DNetPacker.Read(reader);
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return new AABB3D(lowerBoundary, upperBoundary);
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}
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}
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