Files
Syntriax.Engine/Engine.Integration/Engine.Integration.LiteNetLib/Packers/Ray2DNetPacker.cs

23 lines
536 B
C#

using LiteNetLib.Utils;
using Engine.Core;
namespace Engine.Systems.Network;
internal static class Ray2DNetPacker
{
internal static void Write(NetDataWriter writer, Ray2D data)
{
Vector2DNetPacker.Write(writer, data.Origin);
Vector2DNetPacker.Write(writer, data.Direction);
}
internal static Ray2D Read(NetDataReader reader)
{
Vector2D from = Vector2DNetPacker.Read(reader);
Vector2D direction = Vector2DNetPacker.Read(reader);
return new Ray2D(from, direction);
}
}