34 lines
1.6 KiB
C#

using System.Diagnostics;
using System.Runtime.CompilerServices;
using Syntriax.Engine.Core.Abstract;
namespace Syntriax.Engine.Core.Helpers;
public class AssertHelpers
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AssertInitialized(IInitializable initializable)
=> Debug.Assert(initializable.IsInitialized, $"{initializable.GetType().Name} must be initialized");
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AssertBehaviourControllerAssigned(IHasBehaviourController assignable)
=> Debug.Assert(assignable.BehaviourController is not null, $"{assignable.GetType().Name} must be initialized");
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AssertEntityAssigned(IHasEntity assignable)
=> Debug.Assert(assignable.Entity is not null, $"{assignable.GetType().Name} must be initialized");
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AssertGameManagerAssigned(IHasGameManager assignable)
=> Debug.Assert(assignable.GameManager is not null, $"{assignable.GetType().Name} must be initialized");
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AssertHierarchyObjectAssigned(IHasHierarchyObject assignable)
=> Debug.Assert(assignable.HierarchyObject is not null, $"{assignable.GetType().Name} must be initialized");
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AssertStateEnableAssigned(IHasStateEnable assignable)
=> Debug.Assert(assignable.StateEnable is not null, $"{assignable.GetType().Name} must be initialized");
}