Syntriax f5a7077570 perf: improved garbage created by tweens slightly
They still do generate a lot of garbage but with boxed value pools I made the boxes reusable, it still does generate garbage through the delegate creation, gotta find a solution for them later
2025-08-14 20:31:46 +03:00

25 lines
745 B
C#

using Engine.Core;
namespace Engine.Systems.Tween;
public static class TweenCamera2DExtensions
{
private static readonly BoxedPool<float> boxedFloatPool = new(2);
public static ITween TweenZoom(this ICamera2D camera2D, ITweenManager tweenManager, float duration, float targetZoom)
{
Boxed<float> boxedInitial = boxedFloatPool.Get(camera2D.Zoom);
Boxed<float> boxedTarget = boxedFloatPool.Get(targetZoom);
ITween tween = tweenManager.StartTween(duration, t => camera2D.Zoom = boxedInitial.Value.Lerp(boxedTarget.Value, t));
tween.OnComplete(() =>
{
boxedFloatPool.Return(boxedInitial);
boxedFloatPool.Return(boxedTarget);
});
return tween;
}
}