Syntriax f5a7077570 perf: improved garbage created by tweens slightly
They still do generate a lot of garbage but with boxed value pools I made the boxes reusable, it still does generate garbage through the delegate creation, gotta find a solution for them later
2025-08-14 20:31:46 +03:00

25 lines
830 B
C#

using Engine.Core;
namespace Engine.Systems.Tween;
public static class TweenVector2DExtensions
{
private static readonly BoxedPool<Vector2D> boxedVector2DPool = new(2);
public static ITween TweenVector2D(this Vector2D initialVector2D, ITweenManager tweenManager, float duration, Vector2D targetVector2D, System.Action<Vector2D> setMethod)
{
Boxed<Vector2D> boxedInitial = boxedVector2DPool.Get(initialVector2D);
Boxed<Vector2D> boxedTarget = boxedVector2DPool.Get(targetVector2D);
ITween tween = tweenManager.StartTween(duration, t => setMethod?.Invoke(boxedInitial.Value.Lerp(boxedTarget.Value, t)));
tween.OnComplete(() =>
{
boxedVector2DPool.Return(boxedInitial);
boxedVector2DPool.Return(boxedTarget);
});
return tween;
}
}