Syntriax.Engine/Engine.Core
Syntriax 2bcd1c5a89 fix: BehaviourController Manual AddBehaviour Assign Exceptions 2024-09-30 19:55:14 +03:00
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Abstract refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
Exceptions chore: Added Initial Engine Code 2023-11-23 23:54:19 +03:00
Extensions feat: BehaviourExtensions.FindBehaviour 2024-02-08 17:58:15 +03:00
Factory revert: refactor: ITransformWithGameObject 2024-02-07 11:45:14 +03:00
Static/Internal BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
.gitignore chore: Added Initial Engine Code 2023-11-23 23:54:19 +03:00
Behaviour.cs refactor: Renamed Behaviour to BehaviourBase & BehaviourOverride to Behaviour 2024-09-30 12:18:51 +03:00
BehaviourBase.cs refactor: Renamed Behaviour to BehaviourBase & BehaviourOverride to Behaviour 2024-09-30 12:18:51 +03:00
BehaviourCollector.cs refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
BehaviourController.cs fix: BehaviourController Manual AddBehaviour Assign Exceptions 2024-09-30 19:55:14 +03:00
Engine.Core.csproj BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
EngineTime.cs fix: EngineTime DeltaTimeFrame 2024-09-26 22:59:25 +03:00
GameManager.cs fix: GameManager Instantiation/Deletion during Update causing Array Changed Exception 2024-09-27 18:38:24 +03:00
GameObject.cs refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
Math.cs refactor: Math.AbsMax & AbsMin to Single Liners 2024-02-01 15:36:52 +03:00
StateEnable.cs refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
Time.cs feat: EngineTime.DeltaTimeFrame 2024-02-01 18:43:33 +03:00
Transform.cs refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
Vector2D.cs fix: Renamed Vector2D.Subdivide to Divide 2024-02-01 14:42:45 +03:00