Syntriax.Engine/Engine.Core/Abstract/IGameObject.cs

11 lines
247 B
C#

using System;
namespace Syntriax.Engine.Core.Abstract;
public interface IGameObject : IEntity, IAssignableTransform, IAssignableBehaviourController, INameable, IInitialize
{
Action<IGameObject>? OnUpdated { get; set; }
void Update();
}