Files
Syntriax.Engine/Engine.Integration/Engine.Integration.MonoGame/UniverseObjects/MonoGameWindowContainer.cs

11 lines
255 B
C#

using Engine.Core;
using Engine.Core.Serialization;
namespace Engine.Integration.MonoGame;
[IgnoreSerialization]
public class MonoGameWindowContainer(MonoGameWindow GameWindow) : BehaviourBase
{
public MonoGameWindow Window { get; } = GameWindow;
}