Syntriax.Engine/Engine.Physics2D
Syntriax ab9181fe3f refactor: Removed Unused Using 2024-01-25 21:54:39 +03:00
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Abstract refactor: Removed Unused Using 2024-01-25 21:54:39 +03:00
Primitives fix: Self Referencing Call 2024-01-25 17:49:22 +03:00
Collider2DBehaviourBase.cs fix: Collider2D Not Registering Rigidbody2D Attached 2024-01-25 21:52:56 +03:00
Collider2DCircleBehaviour.cs fix: Circle Collider2D Recalculate Wrong Calculation 2024-01-25 21:52:40 +03:00
Collider2DShapeBehaviour.cs feat: Collider2DBehaviourBase 2024-01-25 20:42:49 +03:00
CollisionDetectionInformation.cs feat: New CollisionDetectionInformation 2024-01-25 16:44:01 +03:00
CollisionDetector.cs fix: Collision Detector CircleCircle Depth Calculation Fixed 2024-01-25 21:53:28 +03:00
Engine.Physics2D.csproj feat: Initial Physics Code From Previous Repo 2024-01-23 15:40:04 +03:00
Engine.Physics2D.sln chore: Solution File for Physics2D 2024-01-23 17:24:37 +03:00
ICollisionDetector.cs feat: NotNullWhen to TryDetect 2024-01-25 17:43:40 +03:00
Physics2D.cs BREAKING CHANGE: New ICollider 2024-01-24 17:35:14 +03:00
PhysicsEngine2D.cs feat: Improved Test Collision Resolving 2024-01-25 21:54:23 +03:00
PhysicsMaterial2D.cs feat: Initial Physics Code From Previous Repo 2024-01-23 15:40:04 +03:00
PhysicsMaterial2DDefault.cs feat: Initial Physics Code From Previous Repo 2024-01-23 15:40:04 +03:00
RigidBody2D.cs BREAKING CHANGE: New ICollider 2024-01-24 17:35:14 +03:00