96 lines
3.3 KiB
C#
96 lines
3.3 KiB
C#
using Syntriax.Engine.Core;
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using YamlDotNet.Core;
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using YamlDotNet.Core.Events;
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using YamlDotNet.Serialization;
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namespace Syntriax.Engine.Serialization;
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public class UniverseObjectConverter : IEngineTypeYamlConverter
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{
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private const string SERIALIZED_SCALAR_NAME = "Properties";
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public bool Accepts(Type type) => typeof(IUniverseObject).IsAssignableFrom(type);
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public object? ReadYaml(IParser parser, Type type, ObjectDeserializer rootDeserializer)
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{
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string id;
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string name;
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IUniverseObject universeObject;
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IStateEnable stateEnable;
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IBehaviourController behaviourController;
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List<IUniverseObject> children;
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parser.Consume<MappingStart>();
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.Id)) != 0)
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throw new();
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id = parser.Consume<Scalar>().Value;
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.Name)) != 0)
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throw new();
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name = parser.Consume<Scalar>().Value;
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if (parser.Consume<Scalar>().Value.CompareTo(SERIALIZED_SCALAR_NAME) != 0)
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throw new();
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SerializedClass instanceSerializedClass = (SerializedClass)rootDeserializer(typeof(SerializedClass))!;
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universeObject = (IUniverseObject)instanceSerializedClass.CreateInstance();
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.StateEnable)) != 0)
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throw new();
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stateEnable = (IStateEnable)rootDeserializer(typeof(IStateEnable))!;
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.BehaviourController)) != 0)
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throw new();
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behaviourController = (IBehaviourController)rootDeserializer(typeof(IBehaviourController))!;
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IUniverseObject.Children)) != 0)
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throw new();
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children = (List<IUniverseObject>)rootDeserializer(typeof(List<IUniverseObject>))!;
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parser.Consume<MappingEnd>();
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universeObject.Id = id;
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universeObject.Name = name;
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stateEnable.Assign(universeObject);
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universeObject.Assign(stateEnable);
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behaviourController.Assign(universeObject);
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universeObject.Assign(behaviourController);
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foreach (IUniverseObject child in children)
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universeObject.AddChild(child);
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return universeObject;
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}
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public void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer)
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{
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IUniverseObject universeObject = (IUniverseObject)value!;
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emitter.Emit(new MappingStart());
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emitter.Emit(new Scalar(nameof(IUniverseObject.Id)));
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emitter.Emit(new Scalar(universeObject.Id));
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emitter.Emit(new Scalar(nameof(IUniverseObject.Name)));
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emitter.Emit(new Scalar(universeObject.Name));
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emitter.Emit(new Scalar(SERIALIZED_SCALAR_NAME));
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serializer(new SerializedClass(universeObject));
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emitter.Emit(new Scalar(nameof(IUniverseObject.StateEnable)));
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serializer(universeObject.StateEnable);
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emitter.Emit(new Scalar(nameof(IUniverseObject.BehaviourController)));
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serializer(universeObject.BehaviourController);
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emitter.Emit(new Scalar(nameof(IUniverseObject.Children)));
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serializer(universeObject.Children);
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emitter.Emit(new MappingEnd());
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}
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}
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