Syntriax.Engine/Engine.Core/Abstract/IGameObject.cs

13 lines
302 B
C#

using System;
using Microsoft.Xna.Framework;
namespace Syntriax.Engine.Core.Abstract;
public interface IGameObject : IEntity, IAssignableTransform, IAssignableBehaviourController, INameable, IInitialize
{
Action<IGameObject, GameTime>? OnUpdated { get; set; }
void Update(GameTime time);
}