16 lines
524 B
C#
16 lines
524 B
C#
using Syntriax.Engine.Core;
|
|
|
|
namespace Syntriax.Engine.Physics2D;
|
|
|
|
/// <summary>
|
|
/// Represents a <see cref="IBehaviour"/> that listens to the phase after the physics simulation phase.
|
|
/// </summary>
|
|
public interface IPostPhysicsUpdate : IBehaviour
|
|
{
|
|
/// <summary>
|
|
/// Execute logic that should occur after the physics simulation has been updated.
|
|
/// </summary>
|
|
/// <param name="delta">The time elapsed since the last physics update, typically in seconds.</param>
|
|
void PostPhysicsUpdate(float delta);
|
|
}
|