27 lines
583 B
C#

using LiteNetLib.Utils;
using Engine.Core;
namespace Engine.Systems.Network;
internal static class QuaternionNetPacker
{
internal static void Write(NetDataWriter writer, Quaternion data)
{
writer.Put(data.X);
writer.Put(data.Y);
writer.Put(data.Z);
writer.Put(data.W);
}
internal static Quaternion Read(NetDataReader reader)
{
float x = reader.GetFloat();
float y = reader.GetFloat();
float z = reader.GetFloat();
float w = reader.GetFloat();
return new Quaternion(x, y, z, w);
}
}