21 lines
589 B
C#
21 lines
589 B
C#
using System;
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namespace Syntriax.Engine.Core.Abstract;
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/// <summary>
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/// Represents a basic entity in the engine.
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/// </summary>
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public interface IEntity : IInitialize, IAssignableStateEnable
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{
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/// <summary>
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/// Event triggered when the <see cref="Id"/> of the <see cref="IEntity"/> changes.
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/// The string action parameter is the previous <see cref="Id"/> of the <see cref="IEntity"/>.
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/// </summary>
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Action<IEntity, string>? OnIdChanged { get; set; }
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/// <summary>
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/// The ID of the <see cref="IEntity"/>.
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/// </summary>
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string Id { get; set; }
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}
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