14 lines
339 B
C#
14 lines
339 B
C#
using System;
|
|
|
|
namespace Syntriax.Engine.Core;
|
|
|
|
public static class Time
|
|
{
|
|
private static GameTime _gameTime = new(TimeSpan.Zero, TimeSpan.Zero);
|
|
|
|
public static TimeSpan Total => _gameTime.Total;
|
|
public static TimeSpan Elapsed => _gameTime.Elapsed;
|
|
|
|
public static void SetTime(GameTime gameTime) => _gameTime = gameTime;
|
|
}
|