74 lines
2.3 KiB
C#
74 lines
2.3 KiB
C#
using System;
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using YamlDotNet.Core;
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using YamlDotNet.Core.Events;
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using YamlDotNet.Serialization;
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namespace Syntriax.Engine.Core.Serialization;
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public class BehaviourConverter : IEngineTypeYamlConverter
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{
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private const string SERIALIZED_SCALAR_NAME = "Properties";
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public bool Accepts(Type type) => typeof(IBehaviour).IsAssignableFrom(type);
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public object? ReadYaml(IParser parser, Type type, ObjectDeserializer rootDeserializer)
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{
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string id;
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int priority;
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IBehaviour behaviour;
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IStateEnable stateEnable;
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parser.Consume<MappingStart>();
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IBehaviour.Id)) != 0)
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throw new();
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id = parser.Consume<Scalar>().Value;
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IBehaviour.Priority)) != 0)
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throw new();
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priority = int.Parse(parser.Consume<Scalar>().Value);
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if (parser.Consume<Scalar>().Value.CompareTo(SERIALIZED_SCALAR_NAME) != 0)
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throw new();
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SerializedClass instanceSerializedClass = (SerializedClass)rootDeserializer(typeof(SerializedClass))!;
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behaviour = (IBehaviour)instanceSerializedClass.CreateInstance();
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if (parser.Consume<Scalar>().Value.CompareTo(nameof(IBehaviour.StateEnable)) != 0)
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throw new();
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stateEnable = (IStateEnable)rootDeserializer(typeof(IStateEnable))!;
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parser.Consume<MappingEnd>();
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behaviour.Id = id;
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behaviour.Priority = priority;
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stateEnable.Assign(behaviour);
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behaviour.Assign(stateEnable);
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return behaviour;
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}
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public void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer)
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{
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IBehaviour behaviour = (IBehaviour)value!;
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emitter.Emit(new MappingStart());
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emitter.Emit(new Scalar(nameof(IBehaviour.Id)));
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emitter.Emit(new Scalar(behaviour.Id));
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emitter.Emit(new Scalar(nameof(IBehaviour.Priority)));
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emitter.Emit(new Scalar(behaviour.Priority.ToString()));
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emitter.Emit(new Scalar(SERIALIZED_SCALAR_NAME));
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serializer(new SerializedClass(behaviour));
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emitter.Emit(new Scalar(nameof(IBehaviour.StateEnable)));
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serializer(behaviour.StateEnable);
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emitter.Emit(new MappingEnd());
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}
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}
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