74 lines
1.8 KiB
C#
74 lines
1.8 KiB
C#
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TemparatureConverter converter = new TemparatureConverter();
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ITemperatureUnit fromUnit = null;
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float value = 0f;
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string input = "";
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do
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{
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Console.WriteLine("Which type do you want to convert from?");
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foreach (var unitPair in converter.Dictionary)
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Console.WriteLine(unitPair.Key);
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Console.Write("Unit: ");
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input = Console.ReadLine();
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converter.Dictionary.TryGetValue(input, out fromUnit);
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} while (fromUnit == null);
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Console.WriteLine("");
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do
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{
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Console.WriteLine("The value you want to convert?");
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Console.Write("Value: ");
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} while (!float.TryParse(Console.ReadLine(), out value));
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Console.WriteLine("");
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fromUnit = converter.Dictionary["Celcius"];
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value = 100;
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foreach (var toUnitPair in converter.Dictionary)
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{
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float convertedValue = converter.Convert(value, fromUnit, toUnitPair.Value);
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Console.WriteLine($"{toUnitPair.Key} -> {convertedValue}");
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}
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// do
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// {
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// Console.WriteLine("Which type do you want to convert to?");
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// foreach (var unitPair in converter.Dictionary)
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// Console.WriteLine(unitPair.Key);
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// } while (!converter.Dictionary.TryGetValue(Console.ReadLine(), out toUnit));
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// Action<char> OnKeyPressed = null;
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// Action OnBooleanBecameTrue = null;
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// bool _booleanToBeTracked = false;
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// bool BooleanToBeTracked
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// {
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// get => _booleanToBeTracked;
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// set
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// {
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// _booleanToBeTracked = value;
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// if (value)
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// OnBooleanBecameTrue?.Invoke();
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// }
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// }
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// OnKeyPressed += SayHi;
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// OnKeyPressed += SayHiAnother;
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// void SayHi(char key)
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// => Console.WriteLine($"\n{key} was pressed!");
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// void SayHiAnother(char key)
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// => Console.WriteLine($"\n{key} WaSSSSSS pressed!");
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// while (true)
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// OnKeyPressed?.Invoke(Console.ReadKey().KeyChar);
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