Merge remote-tracking branch 'origin/Syntriax' into Over
# Conflicts: # UserSettings/Layouts/default-2021.dwlt
This commit is contained in:
commit
7865936d25
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@ -11,7 +11,7 @@ AnimatorStateMachine:
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@ -17,15 +17,42 @@ AnimationClip:
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@ -17,21 +17,48 @@ AnimationClip:
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@ -1,5 +1,82 @@
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--- !u!91 &9100000
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@ -8,5 +85,75 @@ AnimatorController:
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@ -190,7 +190,7 @@ MonoBehaviour:
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@ -1,5 +1,37 @@
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@ -28,6 +60,7 @@ Transform:
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PrefabInstance:
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@ -2581,7 +2689,7 @@ PrefabInstance:
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|
@ -62,9 +62,7 @@ namespace AI
|
|||
movement.BaseSpeed = 0f;
|
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animator.SetBool("isAttacking", true);
|
||||
|
||||
animator.speed = 0f;
|
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yield return new WaitForSeconds(focusingTime);
|
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animator.speed = 1f;
|
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|
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while (canShoot)
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{
|
||||
|
@ -74,6 +72,7 @@ namespace AI
|
|||
}
|
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movement.BaseSpeed = movementBaseSpeed;
|
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animator.SetBool("isAttacking", false);
|
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remainingCooldown = 0f;
|
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isShooting = false;
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}
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|
|
|
@ -95,5 +95,17 @@ namespace Platforms
|
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|
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return 0.0f;
|
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}
|
||||
|
||||
private void OnCollisionEnter2D(Collision2D other)
|
||||
{
|
||||
if (other.gameObject.CompareTag("Player"))
|
||||
other.transform.SetParent(transform);
|
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}
|
||||
|
||||
private void OnCollisionExit2D(Collision2D other)
|
||||
{
|
||||
if (other.gameObject.CompareTag("Player"))
|
||||
other.transform.SetParent(null);
|
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}
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}
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}
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}
|
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|
|
|
@ -14,7 +14,7 @@ TagManager:
|
|||
- Player
|
||||
- Enemy
|
||||
- Interactables
|
||||
-
|
||||
- Projectiles
|
||||
-
|
||||
-
|
||||
-
|
||||
|
|
Loading…
Reference in New Issue