Typo fix 2

This commit is contained in:
Syntriax 2022-02-21 20:43:47 +03:00
parent 9249898272
commit db33696e0c
1 changed files with 1 additions and 1 deletions

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@ -7,7 +7,7 @@ namespace Movement
private Collider2D[] nonAllocColliderArray = new Collider2D[5]; // TODO increase the size if it causes problems
public LayerMask layerMask = ~((1 << 6) | (1 << 7)); // Everything except the "Player" and "Enemy" layer
public bool IsCollided => Physics2D.OverlapBoxNonAlloc(transform.position, transform.localScale, 0, nonAllocColliderArray, LayerMask) != 0;
public bool IsCollided => Physics2D.OverlapBoxNonAlloc(transform.position, transform.localScale, 0, nonAllocColliderArray, layerMask) != 0;
public void OnDrawGizmosSelected()
{