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Symmetrical/BGJ-2022.1
Symmetrical/BGJ-2022.1
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BGJ-2022.1/Assets
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Syntriax 1dc131645d Fixed Camera Point Added
2022-02-26 15:09:41 +03:00
..
Animations
Idle and Running Animations Added
2022-02-26 14:53:25 +03:00
Input
Added Orientation enum and climbing input handling
2022-02-22 18:39:19 +01:00
Palettes
Improved sprites and tilemap
2022-02-26 11:33:42 +01:00
Prefabs
Fixed Camera Point Added
2022-02-26 15:09:41 +03:00
Resources
Idle and Running Animations Added
2022-02-26 14:53:25 +03:00
Scenes
Added platform sprites
2022-02-26 12:10:48 +01:00
Scripts
Fixed Camera Point Added
2022-02-26 15:09:41 +03:00
Sprites
Merge remote-tracking branch 'origin/Over' into Syntriax
2022-02-26 14:54:31 +03:00
TextMesh Pro
Level Selection related stuff added
2022-02-24 00:21:59 +03:00
Tiles
Improved sprites and tilemap
2022-02-26 11:33:42 +01:00
Animations.meta
Patrollin Enemy Sprites
2022-02-25 12:45:02 +03:00
Input.meta
Updated PlayerController.cs
2022-02-21 18:40:03 +01:00
Palettes.meta
Created basic tilemap test and assets
2022-02-22 18:55:40 +01:00
Prefabs.meta
Prefabs Folder Added and BasicPatrollingEnemy Prefab Added
2022-02-21 15:41:19 +03:00
Resources.meta
Projectlie Shooting Enemy Added
2022-02-22 11:25:25 +03:00
Scenes.meta
Initial Commit
2022-02-21 10:52:14 +01:00
Scripts.meta
Initial Commit
2022-02-21 10:52:14 +01:00
Sprites.meta
Created basic tilemap test and assets
2022-02-22 18:55:40 +01:00
TextMesh Pro.meta
TMP Added
2022-02-23 12:15:23 +03:00
Tiles.meta
Created basic tilemap test and assets
2022-02-22 18:55:40 +01:00
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