feat: client & server packet listener interfaces added
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@@ -8,7 +8,7 @@ public class LiteNetLibClient : LiteNetLibCommunicatorBase, INetworkCommunicator
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public INetworkCommunicatorClient Connect(string address, int port, string? password = null)
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{
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if (!IsInUniverse)
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if (!UniverseObject.IsInUniverse)
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throw new($"{nameof(LiteNetLibClient)} must be in an universe to connect");
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Manager.Start();
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